Pathfinder 1e Spell Necromancy

Sessile Spirit

Cause a spirit inhabiting a creature or an object to go dormant.

School
Necromancy
Casting Time
1 standard action
Range
Medium
Target
One creature or object (see text)
Duration
(CASTERLEVEL) rounds [D]
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S
Cause a spirit inhabiting a creature or an object to go dormant.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.