Pathfinder 1e Spell Illusion Shadow

Shadow Trap

Pins target's shadow to terrain, entangling it and preventing movement beyond 5 feet.

School
Illusion
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./level)
Target / Area
One creature With no illumination.
Duration
1 round/level (D)
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S

You pin the target's shadow to its current location, causing the target to become entangled and preventing it from moving farther than 5 feet from its original position, as if its shadow were anchored to the terrain. Each round on its turn, the target can attempt a new saving throw to end the effect as a full-round action. A flying creature can only hover in place or fall while entangled in this manner. This spell automatically fails when cast on a creature that doesn't throw a shadow, and it ends if the creature is entirely in an area with no illumination.

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