Pathfinder 1e
Spell
Illusion
Shadow
Shadow Trap
Pins target's shadow to terrain, entangling it and preventing movement beyond 5 feet.
- School
- Illusion
- Casting Time
- 1 standard action
- Range
- Close (25 ft. + 5 ft./level)
- Target / Area
- One creature With no illumination.
- Duration
- 1 round/level (D)
- Saving Throw
- Will negates
- Spell Resistance
- Yes
- Components
- V S
You pin the target's shadow to its current location, causing the target to become entangled and preventing it from moving farther than 5 feet from its original position, as if its shadow were anchored to the terrain. Each round on its turn, the target can attempt a new saving throw to end the effect as a full-round action. A flying creature can only hover in place or fall while entangled in this manner. This spell automatically fails when cast on a creature that doesn't throw a shadow, and it ends if the creature is entirely in an area with no illumination.