Pathfinder 1e Spell Abjuration

Shield The Banner

This spell is used to protect one of a tribe's most valuable possessions: its tribal banner.

School
Abjuration
Casting Time
1 standard action
Range
Touch
Target
—
Duration
1 minute/level
Saving Throw
Will negates
Spell Resistance
No
Components
V S DF

This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any creature (other than a member of the tribe which the standard represents) attempting to directly attack or touch the standard must make a Will save. This spell functions as sanctuary, but only protects a standard or banner. In addition, the spell grants a +2 bonus to the standard's hardness, and +10 to the standard's hit points for the duration of the spell.

View references and cross-links for Shield the Banner

TheCrazyGM is an open library and a Forge for building — and publishing — your own.

Create a free account How publishing works What is a World?

A free account lets you start or join a Group: a roster, a provably-fair dice channel and a party character showcase for your table. Groups are free.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.