Pathfinder 1e Spell Illusion

Silence

Negates sound in 20-ft. radius.

School
Illusion
Casting Time
1 round
Range
Long (400 ft. + 40 ft./level)
Area
20-ft.-radius emanation centered on a creature, object, or point in space
Duration
1 round/level (D)
Saving Throw
Will negates; see text or none (object)
Spell Resistance
No
Components
V S

Upon the casting of this spell, complete silence prevails in the affected area. All sound is stopped: Conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area. The spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object. The spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. An unwilling creature can attempt a Will save to negate the spell and can use spell resistance, if any. Items in a creature's possession or magic items that emit sound receive the benefits of saves and spell resistance, but unattended objects and points in space do not. Creatures in an area of a silence spell are immune to sonic or language-based attacks, spells, and effects.

Effects

20-ft.-radius emanation centered on a creature, object, or point in space
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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