Pathfinder 1e Spell Abjuration

Spell Immunity

Subject is immune to one spell per 4 levels.

School
Abjuration
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
10 min./level
Saving Throw
Will negates (harmless)
Spell Resistance
No
Components
V S DF

The warded creature is immune to the effects of one specified spell for every four levels you have. The spells must be of 4th level or lower. The warded creature effectively has unbeatable spell resistance regarding the specified spell or spells. Naturally, that immunity doesn't protect a creature from spells for which spell resistance doesn't apply. Spell immunity protects against spells, spell-like effects of magic items, and innate spell-like abilities of creatures. It does not protect against supernatural or extraordinary abilities, such as breath weapons or gaze attacks.

Only a particular spell can be protected against, not a certain domain or school of spells or a group of spells that are similar in effect. A creature can have only one spell immunity or greater spell immunity spell in effect on it at a time.

Effects

creature touched
Source

Core Rulebook

Attribution

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