Pathfinder 1e
Spell
Necromancy
Spellcurse
You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- One creature
- Duration
- Instantaneous
- Saving Throw
- Will half
- Spell Resistance
- Yes
- Components
- V S M
You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target. The target takes 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it. The spells themselves are not dispelled or modified.