Spellscar
This potent spell invokes devastation on a localized (and thankfully temporary) scale.
- School
- Abjuration
- Casting Time
- 1 standard action
- Range
- Medium (100 ft. + 10 ft./level)
- Area
- Two 10-ft. cubes per level (S)
- Duration
- 10 minutes/level (D)
- Saving Throw
- —
- Spell Resistance
- No
- Components
- V S M
This potent spell invokes devastation on a localized (and thankfully temporary) scale.
Within the area you choose to affect, the terrain takes on a strange pale hue, as if colors were muted. Periodically, ripples of vibrant color wriggle through the terrain.
Within this area, any spell, spell-like ability, or magic item activation automatically triggers a primal magic event--a spellcaster can avoid triggering such an event by making a concentration check (DC 15 + twice the spell's level), but non-spellcasters who activate magic items have no such option.
You gain a +4 insight bonus on concentration checks made to avoid triggering primal magic events while within an area you have created, and if you do trigger a primal magic event, you may roll d% twice and pick which of the two results you wish to have occur.