Pathfinder 1e Spell Enchantment

Spirit Call

Spells from your domain or spirit magic list cast in the area gain +1 CL and a +4 insight bonus on concentration checks.

School
Enchantment
Casting Time
1 full round
Range
100 ft.
Area
100-ft.-radius spread centered on you
Duration
1 minute/level
Saving Throw
None
Spell Resistance
No
Components
V S DF

You call out to nature spirits associated with your spirit (not your wandering spirit) if you are a shaman, or your domain if you are a druid, beckoning them forth to pay attention to your current location. For the duration of the spell, all spells from your spirit magic list or domain list that are cast within the affected area have their caster level increased by 1, and all spellcasters casting such spells receive a +4 insight bonus on their concentration checks for those spells only.

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