Pathfinder 1e Spell Conjuration

Stabilize

Cause a dying creature to stabilize.

School
Conjuration
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature
Duration
Instantaneous
Saving Throw
Will negates (harmless)
Spell Resistance
No
Components
V S

Upon casting this spell, you target a living creature that has –1 or fewer hit points. That creature is automatically stabilized and does not lose any further hit points. If the creature later takes damage, it continues dying normally.

Effects

one living creature
Source

Core Rulebook

Attribution

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