Pathfinder 1e Spell Illusion Glamer

Sunstalker

A touched creature becomes invisible (as per invisibility) as long as it is in direct sunlight (or bright light shed by a daylight spell).

School
Illusion
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
(CASTERLEVEL) rounds
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S M DF
A touched creature becomes invisible (as per invisibility) as long as it is in direct sunlight (or bright light shed by a daylight spell). If an action the target creature takes causes the invisible creature to become visible but does not end the sunstalker spell's duration, the creature can use this spell's magic to become invisible again as a standard action as long as it stands in an area of sunlight (as defined above). The creature gains only concealment (20%% miss chance) in normal light.

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