Pathfinder 1e Spell Transmutation

Swift Girding

With a sweep of your hand, you select a number of targets and the same number of suits of armor.

School
Transmutation
Casting Time
1 standard action
Range
Close (25 feet + 5 feet/level)
Target
One willing creature/level
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes
Components
V S M

With a sweep of your hand, you select a number of targets and the same number of suits of armor.

The targets of this spell are immediately clad in the armor that you choose. The subjects of the spell must be capable of wearing the chosen armor, cannot be wearing other armor, and must be able to properly fit into the chosen armor.

The chosen armor must be empty and cannot be currently worn by another creature (thus you cannot move armor from one wearer to another with this spell). Creatures armored with this spell are considered to have donned the armor properly.

View references and cross-links for Swift Girding

TheCrazyGM is an open library and a Forge for building — and publishing — your own.

Create a free account How publishing works What is a World?

A free account lets you start or join a Group: a roster, a provably-fair dice channel and a party character showcase for your table. Groups are free.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.