Pathfinder 1e Spell Necromancy

Torpid Reanimation

Animate dead when a specific trigger condition occurs.

School
Necromancy
Casting Time
1 standard action
Range
Touch
Target
One or more corpses touched
Duration
(CASTERLEVEL) days and instantaneous (see text)
Saving Throw
None
Spell Resistance
No
Components
V S M
Animate dead when a specific trigger condition occurs.

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.