Pathfinder 1e Spell Necromancy

Touch Of Fatigue

Touch attack fatigues target.

School
Necromancy
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
1 round/level
Saving Throw
Fortitude negates
Spell Resistance
Yes
Components
V S M

You channel negative energy through your touch, fatiguing the target. You must succeed on a touch attack to strike a target. The subject is immediately fatigued for the spell's duration.

This spell has no effect on a creature that is already fatigued. Unlike with normal fatigue, the effect ends as soon as the spell's duration expires.

Effects

creature touched
Source

Core Rulebook

Attribution

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