Pathfinder 1e Spell Transmutation

Touch Of The Sea

Swim speed becomes 30 ft.

School
Transmutation
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
1 minute/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
No
Components
V S M

You cause webs to grow between the target's fingers and its feet to transform into flippers, granting a swim speed of 30 feet along with the standard +8 bonus on Swim checks and the ability to take 10 even if distracted or endangered. You can also use the run action while swimming, provided you swim in a straight line. This transformation causes any boots or gloves the target is wearing to meld into its form (although magic items with a continuous effect continue to function). This spell does not grant the target any ability to breathe water.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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