Pathfinder 1e Spell Transmutation

Touch Of The Sea

Swim speed becomes 30 ft.

School
Transmutation
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
1 minute/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
No
Components
V S M

You cause webs to grow between the target's fingers and its feet to transform into flippers, granting a swim speed of 30 feet along with the standard +8 bonus on Swim checks and the ability to take 10 even if distracted or endangered. You can also use the run action while swimming, provided you swim in a straight line. This transformation causes any boots or gloves the target is wearing to meld into its form (although magic items with a continuous effect continue to function). This spell does not grant the target any ability to breathe water.

Effects

creature touched
Attribution

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.