Pathfinder 1e Spell Necromancy

Toxic Rupture

With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands or similar organs.

School
Necromancy
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One poisonous creature
Duration
Instantaneous
Saving Throw
Fort negates
Spell Resistance
Yes
Components
V S M DF

With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands or similar organs. The target must attempt a saving throw against its own poison using the DC for this spell. If it fails, the creature is poisoned and suffers the full effect of its poison. Any subsequent saving throws that the target must attempt against the poison use the normal DC for the poison rather than this spell's DC.

View references and cross-links for Toxic Rupture

TheCrazyGM is an open library and a Forge for building — and publishing — your own.

Create a free account How publishing works What is a World?

A free account lets you start or join a Group: a roster, a provably-fair dice channel and a party character showcase for your table. Groups are free.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.