Pathfinder 1e Spell Abjuration

Veil Of Positive Energy

+2 AC, +2 on saves vs. undead.

School
Abjuration
Casting Time
1 standard action
Range
Personal or 5 ft.; see text
Target
You or all creatures within 5 ft.; see text
Duration
10 minutes/level (D)
Saving Throw
—
Spell Resistance
No
Components
V S DF

You surround yourself with a veil of positive energy, making it harder for undead creatures to harm you. When under the effect of this spell, you gain a +2 sacred bonus to AC and a+2 sacred bonus on saves. Both of these bonuses apply only against attacks or effects created by undead creatures. You can dismiss this spell before its normal duration as a swift action on your turn to deal a number of points of positive energy damage equal to your level to all undead creatures within 5 feet of you.

Attribution

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