Pathfinder 1e Spell Abjuration

Vestment Of The Champion

Armor or shield gains a +1 enhancement per four levels.

School
Abjuration
Casting Time
1 standard action
Range
Touch
Target
Armor or shield touched
Duration
1 minute/level
Saving Throw
None
Spell Resistance
No
Components
V S

This functions as magic vestment, except it only affects armor or a shield you are wearing or carrying. If the armor or shield is worn or carried by anyone other than you, the spell has no effect, but resumes its effect when you are wearing or carrying it again.

Attribution

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