Pathfinder 1e Spell Necromancy

Wall Of Blindness/Deafness

You create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut.

School
Necromancy
Casting Time
1 standard action
Range
Medium
Target
Translucent wall (CASTERLEVEL*20) ft. long or a translucent ring with a radius of up to (CASTERLEVEL/2*5) ft.; either form 20 ft. high
Duration
Concentration + (CASTERLEVEL) rounds
Saving Throw
Fortitude negates
Spell Resistance
Yes
Components
V S
You create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut. When you create the wall, decide whether it blinds or deafens. Any creature that passes through the wall must save or become permanently blinded or deafened [as blindness/deafness]. The wall must be vertical and either rectangular or a ring. It need not touch the ground. The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature when it is cast, the spell fails.

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