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Showing 161–180 of 243 traits.
You were, or are, possessed in some way by another entity that grants you occasional access to its knowledge.
Ultimate Campaign
Your childhood was tough, and your parents had to make every copper piece count.
Advanced Player's Guide
While some figure out how to use magical devices with stubborn resolve, your approach is more pragmatic.
Ultimate Campaign
You can't abide challenges to your dignity, authority, or honor.
Ultimate Campaign
You hold yourself to a strict code of behavior that guides all of your decisions and actions.
Ultimate Campaign
Your coming was foretold in prophecy, and people familiar with your legend regard you with awe and fear.
Ultimate Campaign
You have only one way of looking at things: the right way.
Ultimate Campaign
You've spent your entire life thumbing your nose at the establishment and take pride in your run-ins with the law.
Applies to: Gnome
Advanced Player's Guide
You were bullied often as a child, but never quite developed an offensive response.
Advanced Player's Guide
You have a tendency for rash behavior, often disregarding your own safety as you move across the battlefield.
Ultimate Campaign
You lived a previous life as someone—or something—else.
Ultimate Campaign
Growing up in a poor neighborhood or in the unforgiving wilds often forced you to subsist on food and water from doubtful sources.
Advanced Player's Guide
Some disagree with your choice to wield a firearm, and their scorn has only hardened your resolve in battle.
Ultimate Campaign
You were born into a rich family, perhaps even the nobility, and even though you turned to a life of adventure anyway, you enjoy a one-time benefit to your initial finances—your starting cash increases to 900 gp.
Advanced Player's Guide
You learned to swim right after you learned to walk.
Applies to: marsh or river
Advanced Player's Guide
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