Library / Spells / Cleric Spells

Cleric Level 3 Spells

A cleric casts divine spells granted by a deity, preparing spells each day from the cleric spell list. Learn more about the Cleric class.

Necromancy Level 3

Choose a pile of bones or a corpse of a Medium or Small Humanoid within range.

Class Levels:
Cleric Wizard
Abjuration Level 3 Concentration

Choose any number of creatures within range.

Class Levels:
Cleric
Necromancy Level 3 Concentration

You touch a creature, which must succeed on a Wisdom saving throw or become cursed for the duration.

Class Levels:
Bard Cleric Wizard
Divination Level 3 Concentration

You create an Invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees).

Class Levels:
Bard Cleric Wizard Sorcerer
Conjuration Level 3

You create 45 pounds of food and 30 gallons of fresh water on the ground or in containers within range—both useful in fending off the hazards of malnutrition and dehydration.

Class Levels:
Cleric Paladin
Evocation Level 3

For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere.

Class Levels:
Druid Cleric Ranger Paladin Sorcerer
Abjuration Level 3

Choose one creature, object, or magical effect within range.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin Warlock Sorcerer
Abjuration Level 3

You inscribe a glyph that later unleashes a magical effect.

Class Levels:
Bard Cleric Wizard
Abjuration Level 3

You create a 10-foot-radius, 20-foot-tall Cylinder of magical energy centered on a point on the ground that you can see within range.

Class Levels:
Cleric Wizard Paladin Warlock
Abjuration Level 3

Up to six creatures of your choice that you can see within range regain Hit Points equal to 2d4 plus your spellcasting ability modifier.

Class Levels:
Bard Cleric
Transmutation Level 3 Ritual

You step into a stone object or surface large enough to fully contain your body, merging yourself and your equipment with the stone for the duration.

Class Levels:
Druid Cleric Ranger
Abjuration Level 3 Concentration

For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.

Class Levels:
Druid Cleric Ranger Wizard Sorcerer
Abjuration Level 3

At your touch, all curses affecting one creature or object end.

Class Levels:
Cleric Wizard Paladin Warlock
Necromancy Level 3

You touch a creature that has died within the last minute.

Class Levels:
Druid Cleric Ranger Paladin
Divination Level 3

You send a short message of 25 words or fewer to a creature you have met or a creature described to you by someone who has met it.

Class Levels:
Bard Cleric Wizard
Necromancy Level 3

You grant the semblance of life to a corpse of your choice within range, allowing it to answer questions you pose.

Class Levels:
Bard Cleric Wizard
Conjuration Level 3 Concentration

Protective spirits flit around you in a 15-foot Emanation for the duration.

Class Levels:
Cleric
Divination Level 3

This spell grants the creature you touch the ability to understand any spoken or signed language that it hears or sees.

Class Levels:
Bard Cleric Wizard Warlock Sorcerer
Transmutation Level 3 Ritual

This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat).

Class Levels:
Druid Cleric Ranger Sorcerer