Library / Spells / Cleric Spells

Cleric Level 1 Spells

A cleric casts divine spells granted by a deity, preparing spells each day from the cleric spell list. Learn more about the Cleric class.

Enchantment Level 1 Concentration

Up to three creatures of your choice that you can see within range must each make a Charisma saving throw.

Class Levels:
Bard Cleric Warlock
Enchantment Level 1 Concentration

You bless up to three creatures within range.

Class Levels:
Cleric Paladin
Enchantment Level 1

You speak a one-word command to a creature you can see within range.

Class Levels:
Bard Cleric Paladin
Transmutation Level 1

You do one of the following: **Create Water.** You create up to 10 gallons of clean water within range in an open container.

Class Levels:
Druid Cleric
Abjuration Level 1

A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier.

Class Levels:
Bard Druid Cleric Ranger Paladin
Divination Level 1 Concentration

For the duration, you sense the location of any Aberration, Celestial, Elemental, Fey, Fiend, or Undead within 30 feet of yourself.

Class Levels:
Cleric Paladin
Divination Level 1 Concentration Ritual

For the duration, you sense the presence of magical effects within 30 feet of yourself.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin Warlock Sorcerer
Divination Level 1 Concentration Ritual

For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself.

Class Levels:
Druid Cleric Ranger Paladin
Evocation Level 1

You hurl a bolt of light toward a creature within range.

Class Levels:
Cleric
Abjuration Level 1

A creature of your choice that you can see within range regains Hit Points equal to 2d4 plus your spellcasting ability modifier.

Class Levels:
Bard Druid Cleric
Necromancy Level 1

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

Class Levels:
Cleric
Abjuration Level 1 Concentration

Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead.

Class Levels:
Druid Cleric Wizard Paladin Warlock
Transmutation Level 1 Ritual

You remove poison and rot from nonmagical food and drink in a 5-foot-radius Sphere centered on a point within range.

Class Levels:
Druid Cleric Paladin
Abjuration Level 1

You ward a creature within range.

Class Levels:
Cleric
Abjuration Level 1 Concentration

A shimmering field surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.

Class Levels:
Cleric Paladin