Choose up to three creatures within range.
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You set an alarm against intrusion.
Target a Beast that you can see within range.
A Tiny Beast of your choice that you can see within range must succeed on a Charisma saving throw, or it attempts to deliver a message for you (if the target's Challenge Rating isn't 0, it automatically succeeds).
You touch a willing creature.
You commune with nature spirits and gain knowledge of the surrounding area.
You conjure nature spirits that appear as a Large pack of spectral, intangible animals in an unoccupied space you can see within range.
You conjure nature spirits that flit around you in a 10-foot Emanation for the duration.
A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier.
For the duration, a willing creature you touch has Darkvision with a range of 150 feet.
For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere.
For the duration, you sense the presence of magical effects within 30 feet of yourself.
For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself.
Choose one creature, object, or magical effect within range.
One Beast you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration.
You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma.
As you hit the target, grasping vines appear on it, and it makes a Strength saving throw.
Grasping plants sprout from the ground in a 20-foot square within range.
You sense any trap within range that is within line of sight.
You create a 20-foot-radius Sphere of fog centered on a point within range.
You touch a willing creature.
Ten berries appear in your hand and are infused with magic for the duration.
You touch a creature and magically remove one of the following effects from it: - 1 Exhaustion level - The Charmed or Petrified condition - A curse, including the target's Attunement to a cursed magic item - Any reduction to one of the targ
A Line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the duration.