Library / Spells / Sorcerer Spells

Sorcerer Spells

A sorcerer casts arcane spells drawn from innate magical heritage and font of magic. Learn more about the Sorcerer class.

Transmutation Level 4 Concentration

Until the spell ends, one willing creature you touch has Resistance to Bludgeoning, Piercing, and Slashing damage.

Class Levels:
Druid Ranger Wizard Sorcerer
Enchantment Level 2 Concentration

You suggest a course of activity—described in no more than 25 words—to one creature you can see within range that can hear and understand you.

Class Levels:
Bard Wizard Warlock Sorcerer
Evocation Level 6 Concentration

You launch a sunbeam in a 5-foot-wide, 60-foot-long Line.

Class Levels:
Druid Cleric Wizard Sorcerer
Evocation Level 8

Brilliant sunlight flashes in a 60-foot-radius Sphere centered on a point you choose within range.

Class Levels:
Druid Cleric Wizard Sorcerer
Transmutation Level 5 Concentration

You gain the ability to move or manipulate creatures or objects by thought.

Class Levels:
Wizard Sorcerer
Conjuration Level 7

This spell instantly transports you and up to eight willing creatures that you can see within range, or a single object that you can see within range, to a destination you select.

Class Levels:
Bard Wizard Sorcerer
Conjuration Level 5

As you cast the spell, you draw a 5-foot-radius circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence a

Class Levels:
Bard Wizard Warlock Sorcerer
Evocation Level 1

You unleash a wave of thunderous energy.

Class Levels:
Bard Druid Wizard Sorcerer
Transmutation Level 9

You briefly stop the flow of time for everyone but yourself.

Class Levels:
Wizard Sorcerer
Divination Level 3

This spell grants the creature you touch the ability to understand any spoken or signed language that it hears or sees.

Class Levels:
Bard Cleric Wizard Warlock Sorcerer
Divination Level 6

For the duration, the willing creature you touch has Truesight with a range of 120 feet.

Class Levels:
Bard Cleric Wizard Warlock Sorcerer
Divination Cantrip

Guided by a flash of magical insight, you make one attack with the weapon used in the spell's casting.

Class Levels:
Bard Wizard Warlock Sorcerer
Necromancy Level 3 Concentration

The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds.

Class Levels:
Wizard Warlock Sorcerer
Evocation Level 4

You point at a location within range, and a glowing, 1-foot-diameter ball of acid streaks there and explodes in a 20-foot-radius Sphere.

Class Levels:
Wizard Sorcerer
Evocation Level 4 Concentration

You create a wall of fire on a solid surface within range.

Class Levels:
Druid Wizard Sorcerer
Evocation Level 5 Concentration

A nonmagical wall of solid stone springs into existence at a point you choose within range.

Class Levels:
Druid Wizard Sorcerer
Transmutation Level 3 Ritual

This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until the spell ends.

Class Levels:
Druid Ranger Wizard Sorcerer
Transmutation Level 3 Ritual

This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat).

Class Levels:
Druid Cleric Ranger Sorcerer
Conjuration Level 2 Concentration

You conjure a mass of sticky webbing at a point within range.

Class Levels:
Wizard Sorcerer
Conjuration Level 9

*Wish* is the mightiest spell a mortal can cast.

Class Levels:
Wizard Sorcerer