Library / Spells / Sorcerer Spells

Sorcerer Level 1 Spells

A sorcerer casts arcane spells drawn from innate magical heritage and font of magic. Learn more about the Sorcerer class.

Evocation Level 1

A thin sheet of flames shoots forth from you.

Class Levels:
Wizard Sorcerer
Enchantment Level 1

One Humanoid you can see within range makes a Wisdom saving throw.

Class Levels:
Bard Druid Wizard Warlock Sorcerer
Evocation Level 1

You hurl an orb of energy at a target within range.

Class Levels:
Wizard Sorcerer
Illusion Level 1

You launch a dazzling array of flashing, colorful light.

Class Levels:
Bard Wizard Sorcerer
Divination Level 1 Ritual

For the duration, you understand the literal meaning of any language that you hear or see signed.

Class Levels:
Bard Wizard Warlock Sorcerer
Divination Level 1 Concentration Ritual

For the duration, you sense the presence of magical effects within 30 feet of yourself.

Class Levels:
Bard Druid Cleric Ranger Wizard Paladin Warlock Sorcerer
Illusion Level 1

You make yourself—including your clothing, armor, weapons, and other belongings on your person look different until the spell ends.

Class Levels:
Bard Wizard Sorcerer
Transmutation Level 1 Concentration

You take the Dash action, and until the spell ends, you can take that action again as a Bonus Action.

Class Levels:
Wizard Warlock Sorcerer
Necromancy Level 1

You gain 2d4 + 4 Temporary Hit Points.

Class Levels:
Wizard Sorcerer
Transmutation Level 1

Choose up to five falling creatures within range.

Class Levels:
Bard Wizard Sorcerer
Conjuration Level 1 Concentration

You create a 20-foot-radius Sphere of fog centered on a point within range.

Class Levels:
Druid Ranger Wizard Sorcerer
Conjuration Level 1

Nonflammable grease covers the ground in a 10 foot square centered on a point within range and turns it into Difficult Terrain for the duration.

Class Levels:
Wizard Sorcerer
Conjuration Level 1

You create a shard of ice and fling it at one creature within range.

Class Levels:
Druid Wizard Sorcerer
Transmutation Level 1

You touch a willing creature.

Class Levels:
Druid Ranger Wizard Sorcerer
Abjuration Level 1

You touch a willing creature who isn't wearing armor.

Class Levels:
Wizard Sorcerer
Evocation Level 1

You create three glowing darts of magical force.

Class Levels:
Wizard Sorcerer
Necromancy Level 1

You shoot a greenish ray at a creature within range.

Class Levels:
Wizard Sorcerer
Abjuration Level 1

An imperceptible barrier of magical force protects you.

Class Levels:
Wizard Sorcerer
Illusion Level 1 Concentration

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot Cube.

Class Levels:
Bard Wizard Sorcerer
Enchantment Level 1 Concentration

Each creature of your choice in a 5-foot-radius Sphere centered on a point within range must succeed on a Wisdom saving throw or have the Incapacitated condition until the end of its next turn, at which point it must repeat the save.

Class Levels:
Bard Wizard Sorcerer
Evocation Level 1

You unleash a wave of thunderous energy.

Class Levels:
Bard Druid Wizard Sorcerer