Pathfinder 1e Archetype Slayer

Executioner

These professional killers are trained and used almost exclusively by crime families.

Class
Slayer
Kind
Archetype
Granted Spells
Replaces
3 features

These professional killers are trained and used almost exclusively by crime families. Streetwise and ruthless, they operate independently, often making their talents available to the highest bidder. Though a few unscrupulous executioners exploit this arrangement and force families to pay higher rates for their services, most of these assassins follow a strict personal code and maintain absolute transparency with their employers. Talents marked with an asterisk (*) add effects to a slayer's sneak attack. Only one of these talents can be applied to an individual attack, and the decision of which to use must be made before the attack roll is made. Class Skills: An executioner doesn't receive Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Ride (Dex), or Survival (Wis) as class skills. Instead, he receives Appraise (Int), Diplomacy (Cha), and Escape Artist (Dex) in addition to the other standard slayer class skills.

Replaces

Swift TrackerQuarryImproved Quarry

Archetype Features

Bloodstained Hands Level 1

An executioner must be evil. If he ever becomes nonevil, he loses this archetype and becomes a regular slayer.

Focused Killer Level 1

At 1st level, an executioner's studied target bonuses and the DCs of his slayer abilities increase by 1 against humanoid opponents, but decrease by 1 against non-humanoid targets. This ability alters studied target.

Painful Strike* Level 4

At 4th level, an executioner automatically gains this talent. Executioners are trained to cause excruciating pain when striking targets, often leaving them reeling in agony or completely incapacitated as they slowly bleed out. A creature that takes sneak attack damage from an executioner must make a successful a Fortitude save (DC = 10 + 1/2 the executioner's class level + his Intelligence modifier) or become sickened for 1d4 rounds. This ability alters the slayer talent received at 4th level and replaces swift tracker.

Assassinate Level 10

At 10th level, an executioner must select the assassinate advanced slayer talent.

Swift Death Level 14

At 14th level, once per day an executioner can attempt to assassinate a foe without studying his foe beforehand. He must still succeed at a sneak attack against the target. At 19th level, he can make two such attacks per day. This ability replaces quarry and improved quarry.
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Advanced Class Origins · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 19, 2026.

Open Game Content reproduced from Advanced Class Origins by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Advanced Class Origins on 2026-09-19.

How this notice was generated

Sources Used in This Record
  • Based on class: Slayer (Class) — cites Paizo Inc.
View references and cross-links for Executioner

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.