Showing 433–456 of 2458 feats.
Mythic
Mythic Adventures
You can quickly deter others with your martial mastery.
RequiresDazzling Display.
Story
Agents of Evil
When you are the target of a spell or spell-like ability with the emotion or fear descriptor, roll your save twice and take the better result.
Gunslinger Deed
Ultimate Combat
At 7th level, as a full-round action, the gunslinger can take careful aim and pool all of her attack potential into a single, deadly shot...
Gunslinger Deed
Ultimate Combat
At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm's first range increment...
Combat
Horror Adventures
Your adulation of death not only shields you from your fears, it allows you to feed on them.
Combat
Horror Adventures
Your death-infused punch drains life force from your foes.
Combat
Style
Horror Adventures
With a ki point available, gain +2 vs fear and +4 to Intimidate DCs against you; spend 1 ki to force Will saves against your unarmed strikes.
Rage Power
Ultimate Combat
When she scores a critical threat while using surprise accuracy, she applies double the surprise accuracy bonus on the roll to confirm the critical.
Combat
Core Rulebook
You can make exceptionally deadly ranged attacks by pinpointing a foe's weak spot, at the expense of making the attack less likely to succeed.
RequiresDex 13, base attack bonus +1.
Mythic
Mythic Adventures
Your aim is truly devastating.
RequiresDeadly Aim.
Advanced Rogue Talent
Advanced Player's Guide
A rogue with this talent can apply two doses of poison to a weapon at once.
Combat
Ultimate Combat
Your attacks don't just fell your opponents—they kill them outright.
RequiresBase attack bonus +11.
Bardic Performance
Core Rulebook
A bard of 20th level or higher can use his performance to cause one enemy to die from joy or sorrow. To be affected, the target must be able to see and hear the bard perform for 1 full round and be within 30 feet. The target receives a Will
Ninja Trick
Ultimate Combat
A ninja with this ninja trick increases the range at which she can deal sneak attack damage by 10 feet.
Slayer Talent
Advanced Class Guide
A slayer with this talent increases the range at which he can deal sneak attack damage by 10 feet.
Master Trick
Ultimate Combat
As a full-round action, a ninja with this master trick can take careful aim and pool all of her attack potential into a single, deadly shuriken throw.
Advanced Rogue Talent
Advanced Player's Guide
Whenever a rogue with this talent uses the powerful sneak rogue talent, she treats all 1s and 2s on the sneak attack damage dice as 3s.
Combat
Core Rulebook
With a well-placed strike, you can bring a swift and painful end to most foes.
RequiresDazzling Display, Greater Weapon Focus, Shatter Defenses, Weapon Focus, profici…
Mythic
Mythic Adventures
You can kill with a single stroke.
RequiresDeadly Stroke.
General
Ultimate Wilderness
Your traps are especially deadly, either through their increased accuracy or the viciousness of their blades and bludgeons.
Mercy
Core Rulebook
The target is no longer deafened.
Combat
Critical
Core Rulebook
Your critical hits cause enemies to lose their hearing.
RequiresCritical Focus, base attack bonus +13.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Bomb class feature, hobgoblin.</p>
Investigator Talent
Advanced Class Guide
When an investigator deals damage with studied strike, the opponent must succeed at a DC [see source formula] Fortitude saving throw or be permanently deafened.