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Showing 409–432 of 2458 feats.
Metamagic Planar Adventures

A creature slain within 1 round of a crypt spell's damage counts as killed by a death effect, undead it damages are sickened, and the spell gains the death descriptor.

Revelation Revelation:Stone Advanced Player's Guide

You can see through stone, earth, or sand as easily as if it were transparent crystal.

Item Creation Ultimate Wilderness

You combine a natural green thumb and knowledge of magic in order to grow magic plants.

RequiresBrew Potion, Craft Wondrous Item; Knowledge (nature) 1 rank.

Combat Ultimate Intrigue

You can read your foe's body language to gauge your foe and gain an edge in combat.

RequiresAlertness, Improved Initiative, Lightning Reflexes, Quick Draw, Ready for Anyth…

Rogue Talent Advanced Player's Guide

A rogue with this talent can use a swift action to set off any trap within 30 feet that she constructed.

Mercy Core Rulebook

The paladin's lay on hands ability also acts as <i>remove curse</i>, using the paladin's level as the caster level.

Story Agents of Evil

Gain +2 on Diplomacy, Sense Motive, and saves against a chosen corrupt creature type, plus emergency temporary HP 1/day.

General Ultimate Intrigue

You know how to cut a foe deeply with humiliation.

RequiresPersuasive, Intimidate 5 ranks., Intimidate 5.

General Adventurer's Guide

Your intimacy with runes and the mysteries of ancient arcana has taught you secret ways to draw greater power from magical writings.

General Adventurer's Guide

Through researching lengthy, ancient, arcane scripts salvaged from Thassilonian ruins, you have discovered a more efficient method of recording spells.

Story Ultimate Campaign

From your earliest days, you were destined to sacrifice everything in your quest for power.

RequiresYou must have had friendly contact with an evil-aligned outsider that would qua…

Revelation Revelation:Metal Ultimate Magic

Your base speed increases by 10 feet.

Arcanist Greater Exploit Advanced Class Guide

When using lightning lance, spend 1 extra arcane reservoir point to also deal half the rolled electricity damage to all creatures adjacent to the target (Reflex half).

General Advanced Race Guide

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Requires<p class="stat-block-1">Gloom Sight, fetchling. </p>

General Ultimate Intrigue

You can manipulate the luminescence of magic weapons.

RequiresUse Magic Device 5 ranks, ability to cast darkness., Use Magic Device 5.

Ninja Trick Ultimate Combat

This trick allows the ninja to use her ki to enhance her sight, granting darkvision out to a range of 60 feet.

Combat Advanced Player's Guide

You can take advantage of an enemy's debilitated state to attempt a coup de grace.

RequiresSneak attack +5d6.

Mythic Mythic Adventures

You strike downed, dazed, and staggered opponents with deadly efficiency.

RequiresDastardly Finish.

General Advanced Race Guide

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Requires<p class="stat-block-1">Cha 13, Fearless Curiosity, Intimidate 10 ranks, human.…

Mercy Core Rulebook

The target is no longer dazed.

Combat Advanced Player's Guide

You can daze foes with wild attacks.

RequiresStr 13, Power Attack, base attack bonus +11.

Combat Advanced Class Guide

Dazing Fist forces a foe damaged by your unarmed attack to attempt a DC %1 Fortitude saving throw, in addition to dealing damage normally.

Metamagic +3 spell level Advanced Player's Guide

A creature damaged by your spell is dazed for rounds equal to the spell's original level.

Combat Core Rulebook

Your skill with your favored weapon can frighten enemies.

RequiresWeapon Focus, proficiency with the selected weapon.

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