Library / Character Options

Feats Compendium

Browse combat options, metamagic, item creation, and character-defining choices with source, type, and tag filters.

Talent pools are class features (e.g. Rogue Talents), not feats you select independently.
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Showing 409–432 of 1529 feats.
Rage Power

While raging, all of the barbarian's melee attacks deal an additional 1d6 points of energy damage (acid, cold, electricity, or fire).

Rage Power

While raging, all of the barbarian's critical hits made with melee weapons deal an additional 1d10 points of energy damage (2d10 if the weapon deals ×3...

Rage Power

As a swift action, the barbarian can cause her melee attacks to deal an additional 1d6 points of energy damage (acid, cold, electricity, or fire) for 1 round.

Magus Arcana

The magus can cast one spell per day as if it were modified by the Empower Spell feat.

General

Harsh conditions or long exertions do not easily tire you.

Magus Arcana

Whenever the magus enchants his weapon using his arcane pool, he may spend 1 additional point from his arcane pool to increase the duration to 1 minute per magu…

Rage Power

While raging, the barbarian can absorb energy from a single attack of her chosen energy type once per rage.

Revelation:Life

As a standard action, you can transform your body into pure life energy, resembling a golden-white fire elemental.

Rage Power

While raging, the barbarian can absorb energy from a single attack and unleash it upon her enemies once per rage.

Rage Power

While raging, the barbarian gains resistance to one energy type (acid, cold, electricity, fire, or sonic) equal to 1/2 her barbarian level (minimum 1).

Rage Power

Once per rage, a barbarian can reduce damage by half from a single attack against which she has energy resistance (halve the damage, then apply resistance).

Combat

You are skilled at causing fear in those you brutalize.

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