Showing 409–432 of 2458 feats.
Metamagic
Planar Adventures
A creature slain within 1 round of a crypt spell's damage counts as killed by a death effect, undead it damages are sickened, and the spell gains the death descriptor.
Revelation
Revelation:Stone
Advanced Player's Guide
You can see through stone, earth, or sand as easily as if it were transparent crystal.
Item Creation
Ultimate Wilderness
You combine a natural green thumb and knowledge of magic in order to grow magic plants.
RequiresBrew Potion, Craft Wondrous Item; Knowledge (nature) 1 rank.
Combat
Ultimate Intrigue
You can read your foe's body language to gauge your foe and gain an edge in combat.
RequiresAlertness, Improved Initiative, Lightning Reflexes, Quick Draw, Ready for Anyth…
Rogue Talent
Advanced Player's Guide
A rogue with this talent can use a swift action to set off any trap within 30 feet that she constructed.
Mercy
Core Rulebook
The paladin's lay on hands ability also acts as <i>remove curse</i>, using the paladin's level as the caster level.
Story
Agents of Evil
Gain +2 on Diplomacy, Sense Motive, and saves against a chosen corrupt creature type, plus emergency temporary HP 1/day.
General
Ultimate Intrigue
You know how to cut a foe deeply with humiliation.
RequiresPersuasive, Intimidate 5 ranks., Intimidate 5.
General
Adventurer's Guide
Your intimacy with runes and the mysteries of ancient arcana has taught you secret ways to draw greater power from magical writings.
General
Adventurer's Guide
Through researching lengthy, ancient, arcane scripts salvaged from Thassilonian ruins, you have discovered a more efficient method of recording spells.
Story
Ultimate Campaign
From your earliest days, you were destined to sacrifice everything in your quest for power.
RequiresYou must have had friendly contact with an evil-aligned outsider that would qua…
Revelation
Revelation:Metal
Ultimate Magic
Your base speed increases by 10 feet.
Arcanist Greater Exploit
Advanced Class Guide
When using lightning lance, spend 1 extra arcane reservoir point to also deal half the rolled electricity damage to all creatures adjacent to the target (Reflex half).
General
Advanced Race Guide
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Requires<p class="stat-block-1">Gloom Sight, fetchling. </p>
General
Ultimate Intrigue
You can manipulate the luminescence of magic weapons.
RequiresUse Magic Device 5 ranks, ability to cast darkness., Use Magic Device 5.
Ninja Trick
Ultimate Combat
This trick allows the ninja to use her ki to enhance her sight, granting darkvision out to a range of 60 feet.
Combat
Advanced Player's Guide
You can take advantage of an enemy's debilitated state to attempt a coup de grace.
RequiresSneak attack +5d6.
Mythic
Mythic Adventures
You strike downed, dazed, and staggered opponents with deadly efficiency.
RequiresDastardly Finish.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Cha 13, Fearless Curiosity, Intimidate 10 ranks, human.…
Mercy
Core Rulebook
The target is no longer dazed.
Combat
Advanced Player's Guide
You can daze foes with wild attacks.
RequiresStr 13, Power Attack, base attack bonus +11.
Combat
Advanced Class Guide
Dazing Fist forces a foe damaged by your unarmed attack to attempt a DC %1 Fortitude saving throw, in addition to dealing damage normally.
Metamagic
+3 spell level
Advanced Player's Guide
A creature damaged by your spell is dazed for rounds equal to the spell's original level.
Combat
Core Rulebook
Your skill with your favored weapon can frighten enemies.
RequiresWeapon Focus, proficiency with the selected weapon.