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Showing 385–408 of 2458 feats.
Item Creation Core Rulebook

You can create wondrous items, a type of magic item.

RequiresCaster level 3rd.

Combat Style Ultimate Combat

Fighting defensively costs only −1 on attacks; when Crane Wing deflects an attack, make an attack of opportunity against that foe.

RequiresCrane Style, Crane Wing, Dodge, Improved Unarmed Strike, base attack bonus +8 o…

Combat Style Ultimate Combat

Fighting defensively costs only −2 on attacks, and while doing so (or using total defense) you gain +1 dodge AC.

RequiresDodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st.

Combat Style Ultimate Combat

Once per round while fighting defensively with a hand free, gain +4 dodge AC against one melee attack of your choice.

RequiresCrane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level…

Combat Ultimate Wilderness

You disorient your opponents by pushing and pounding them mercilessly, just like how the sea beats relentlessly against the rocks.

Combat Ultimate Wilderness

In addition to simply moving it, you are able to strike your enemy while pushing it around.

Combat Style Ultimate Wilderness

When you drag or reposition a foe in this style, move 5 feet as an immediate action (into its vacated square if you wish) without provoking.

General Ultimate Magic

Your magical creations are infused with divine power.

RequiresCraft Magic Arms and Armor, ability to cast consecrate or desecrate.

General Ultimate Magic

You can condense a fraction of your bloodline's power into a powerful elixir.

RequiresCha 15, Brew Potion, Craft (alchemy) 12 ranks, sorcerer level 3rd.

General Ultimate Intrigue

Your acts of audacious larceny have endeared you to the criminal underworld.

RequiresDiplomacy 5 ranks, Intimidate 5 ranks., Diplomacy 5, Intimidate 5.

Rage Power Ultimate Combat

When using powerful blow, the barbarian can forgo the bonus damage to instead deal 1 Strength or Dexterity damage per four barbarian levels (Fortitude half).

Combat Advanced Player's Guide

You are able to maim a target and hinder its movement.

RequiresCritical Focus, base attack bonus +13.

Advanced Rogue Talent Core Rulebook

An opponent damaged by the rogue's sneak attack also takes 2 points of Strength damage.

Story Champions of Balance

Gain +2 on opposed skill checks and Will saves against attempts to discern your alignment, loyalties, or intentions.

Combat Core Rulebook

You are trained in the art of causing pain.

RequiresBase attack bonus +9.

Mythic Mythic Adventures

Your blows unerringly find your target's vital spots.

RequiresCritical Focus.

Combat Core Rulebook

Your critical hits cause two additional effects.

RequiresCritical Focus, any two critical feats, 14th-level fighter.

Mythic Mythic Adventures

Your critical hits are versatile and devastating.

RequiresCritical Focus (mythic), Critical Mastery.

Magus Arcana Ultimate Magic

On a critical hit with a melee weapon, cast a prepared touch spell and deliver it with a touch attack as a swift action.

Combat Advanced Race Guide

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Requires<p class="stat-block-1">Fighter level 11th, human. </p>

Combat Advanced Player's Guide

You can load crossbows with blinding speed and even fire them in melee with little fear of reprisal.

RequiresDex 15, Point-Blank Shot, Rapid Reload, Rapid Shot.

Combat Ultimate Combat

You pour divine energy into the enemy you strike.

RequiresLay on hands class feature or touch of corruption class feature, Improved Unarm…

General Ultimate Combat

You learned to use your deity's favored weapon as part of your martial arts form.

RequiresChannel energy class feature, flurry of blows class feature, Weapon Focus with …

Combat Ultimate Combat

Your focus allows you to smash your enemy's defenses.

RequiresImproved Unarmed Strike, Stunning Fist.

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