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Teamwork Ultimate Intrigue

When you fail a Disable Device check against a trap, an adjacent ally who also has this feat and aided you may retry the check as an immediate action.

RequiresDisable Device 1 rank, trapfinding class feature., Disable Device 1.

Teamwork Ultimate Combat

When an ally who also has this feat charges a creature no farther from you than your speed, you may charge that creature as an immediate action.

RequiresYou have at least two other teamwork feats, base attack bonus +10.

Combat Teamwork Advanced Player's Guide

+2 competence bonus to CMD (+4 against foes larger than both of you) while adjacent to an ally who also has this feat.

Combat Teamwork Advanced Player's Guide

+2 competence bonus on combat maneuver checks (+4 to escape a grapple) while adjacent to an ally who also has this feat.

Combat Teamwork Advanced Class Guide

+1 on ranged attacks (+2 if two allies flank) against a foe your ally who also has this feat threatens without giving it cover.

RequiresPoint-Blank Shot

Combat Pathfinder Chronicles - Cheliax: Empire of Devils

When wielding a spiked chain, you gain a +1 shield bonus to your AC.

General Advanced Player's Guide

Living in large, exotic cities has put you in touch with many diverse civilizations, cultures, and races.

Arcanist Greater Exploit Advanced Class Guide

When you successfully counterspell, regain arcane reservoir points based on the countered spell's level (1 per 3 spell levels, max 3 at 9th).

Combat Advanced Class Guide

Opponents with Mobility don't gain its dodge bonus against attacks of opportunity they provoke by moving out of or within your reach.

RequiresAnticipate Dodge, Dodge, Mobility; base attack bonus +9, brawler level 6th, or …

Combat Advanced Class Guide

Once per round, an opponent that misses you with a melee attack while you fight unarmed with both hands free provokes an unarmed attack of opportunity from you.

RequiresDex 18, Combat Reflexes, Improved Unarmed Strike, Weapon Focus (unarmed strike)…

Bardic Performance Core Rulebook

At 1st level, a bard learns to counter magic effects that depend on sound (but not spells that have verbal components). Each round of the countersong he makes a Perform (keyboard, percussion, wind, string, or sing) skill check. Any creature

Arcanist Exploit Advanced Class Guide

Spend 1 arcane reservoir point and an arcanist spell slot to counter a spell you identify with a dispel check (a same-level prepared spell gives a +5 bonus).

General Advanced Race Guide

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Requires<p class="stat-block-1">Craven racial trait or fearless racial trait, halfling.…

Hex Advanced Player's Guide

The witch counts as a hag for the purpose of joining a hag's coven.

General Ultimate Wilderness

You are very difficult to follow in the wild, leaving few tracks in your wake.

Combat Advanced Player's Guide

You are skilled at protecting yourself and your allies with your shield.

RequiresShield Focus, base attack bonus +6.

Item Creation Construct Handbook

You can create construct creatures like golems.

RequiresCaster level 5th, Craft Magic Arms and Armor, Craft Wondrous Item.

Item Creation Alchemy Manual

You can use alchemy to create dangerous ooze creatures.

RequiresBrew Potion, Craft Wondrous Item, Craft (alchemy) 3 ranks, caster level 5th.

Item Creation Adventurer's Armory 2

You can craft poppets and augment poppets you control.

RequiresCaster level 1st.

Item Creation Core Rulebook

You can create magic rods.

RequiresCaster level 9th.

Item Creation Champions of Corruption

You can craft magical piercings infused with the power of shadow.

RequiresCraft (jewelry) 5 ranks, caster level 5th.

Item Creation Core Rulebook

You can create magic staves.

RequiresCaster level 11th.

Item Creation Core Rulebook

You can create magic wands.

RequiresCaster level 5th.

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