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Showing 529–552 of 2458 feats.
General Ultimate Combat

You teleport with a mere thought, savaging your opponents as you flash in and out of reality.

RequiresAbility to use the abundant step class feature or cast dimension door, Dimensio…

General Ultimate Combat

Your rapid teleportation makes your combat maneuvers more difficult to avoid.

RequiresAbility to use the abundant step class feature or cast dimension door, Dimensio…

General Ultimate Combat

You flash into and out of reality so quickly it is impossible to tell exactly where you are at any given time.

RequiresDimensional Agility, Dimensional Assault, Dimensional Dervish, ability to use t…

Arcanist Exploit Advanced Class Guide

Spend 1 arcane reservoir point as part of a move or withdraw action to teleport up to 10 feet per arcanist level to a spot you can see, without provoking.

Bardic Performance Core Rulebook

A bard of 8th level or higher can use his performance to foster a sense of growing dread in his enemies, causing them to become shaken. To be affected, an enemy must be within 30 feet and able to see and hear the bard's performance. The eff

General Advanced Class Guide

You can disable a magic item, suppressing it for a short time.

Combat Advanced Player's Guide

Your critical hits can disarm your foes.

RequiresInt 13, Combat Expertise, Improved Disarm, base attack bonus +9.

General Advanced Race Guide

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Requires<p class="stat-block-1">Elf or half-elf, keen senses racial trait. </p>

General Occult Adventures

Your careful study of mental magic grants you mastery in your discipline.

General Horror Adventures

You unsettle your enemies by demonstrating that you how to defeat them.

General Ultimate Combat

By singing out a precise tone, you cause discordant vibrations to run through allies' weapons.

RequiresBardic performance class feature, Perform (oratory or sing) 10 ranks.

Mercy Core Rulebook

The paladin's lay on hands ability also acts as <i>remove disease</i>, using the paladin's level as the caster level.

Combat Ultimate Combat

You can feint to disengage from combat.

RequiresInt 13, Combat Expertise, Improved Feint.

Combat Ultimate Combat

Distracting your opponents gives you the opportunity to make a swift retreat.

RequiresInt 13, Combat Expertise, Disengaging Feint, Improved Feint.

Combat Ultimate Combat

You make one last attack before beating a hasty retreat.

RequiresInt 13, Combat Expertise, Disengaging Feint, Dodge, Improved Feint, Mobility.

Hex Advanced Player's Guide

A witch can change her appearance for a number of hours equal to her class level, as if using disguise self .

Combat Advanced Class Guide

When you successfully use Dazzling Display against any shaken, frightened, or panicked opponents, their fear increases by one step.

General Ultimate Combat

Your erratic movements disorient your opponent.

RequiresDodge, Acrobatics 5 ranks.

General Ultimate Combat

By tearing away an opponent's magical defenses, you leave your enemy vulnerable, making it difficult for him to resist your spells.

RequiresSpellcraft 5 ranks.

Advanced Rogue Talent Core Rulebook

A sneak attack hits the target with a dispel magic against its lowest-level active spell effect.

Discovery Advanced Player's Guide

When the alchemist creates a bomb, he can choose to have it dispel magic effects instead of deal damage.

Critical Ultimate Combat

Your blows attack the physical and arcane forms of your enemies at the same time.

RequiresArcane Strike, base attack bonus +11, ability to cast dispel magic.

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