Showing 577–600 of 2458 feats.
General
Ultimate Magic
You can convert a spell to interfere with an enemy's attack.
RequiresDivine spellcaster, caster level 10th.
Mythic
Mythic Adventures
Your divine power thwarts enemies of your faith.
RequiresDivine Interference.
General
Advanced Class Guide
Your deity protects you against deadly attacks.
General
Advanced Player's Guide
Your keen magical intuition makes reading signs, portents, and mystical clues quick and easy.
RequiresSpell Focus (divination).
Combat
Style
Ultimate Combat
Spend two Elemental Fist attempts to whirl a storm dealing your unarmed + electricity damage to adjacent creatures and deafening them (Fort negates).
RequiresCon 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist**, Improved Unarmed…
Combat
Style
Ultimate Combat
Gain +1 Elemental Fist/day and electricity resistance equal to your BAB or monk level; foes your electricity Elemental Fist damages are staggered.
RequiresCon 15, Wis 15, Djinni Style, Elemental Fist**, Improved Unarmed Strike, base a…
Combat
Style
Ultimate Combat
Gain +1 Elemental Fist/day; in this style your Elemental Fist must deal electricity damage and adds your Wisdom bonus to that damage.
RequiresCon 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus +9…
Combat
Core Rulebook
Your training and reflexes allow you to react swiftly to avoid an opponents' attacks.
RequiresDex 13.
Mythic
Mythic Adventures
When focused, you become nearly impossible to strike.
RequiresDodge.
Combat
Ultimate Combat
You unleash a domain power upon your enemy as part of your unarmed strike.
RequiresDomain class feature, Improved Unarmed Strike.
General
Ultimate Combat
You extend your bane effect to two weapons.
RequiresBane class feature, Two-Weapon Fighting.
Combat
Core Rulebook
Your off-hand weapon while dual-wielding strikes with greater power.
RequiresDex 15, Two-Weapon Fighting.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Kobold.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Draconic Aspect, kobold.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Draconic Aspect, kobold.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Draconic Aspect, either Draconic Breath or Draconic Gli…
Combat
Ultimate Combat
When you are knocked prone, you are skilled at bringing your opponent down with you.
RequiresInt 13, Combat Expertise, Improved Trip.
Combat
Style
Ultimate Combat
While using Dragon Style, add ½ your Strength bonus to unarmed damage; critical hits and Stunning Fist attempts also leave the target shaken.
RequiresStr 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 5 rank…
Combat
Style
Ultimate Combat
Gain +1 Stunning Fist/day; spend two attempts for a 15-ft cone dealing unarmed damage and shaking creatures that fail a Will save.
RequiresStr 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 8 rank…
Combat
Style
Ultimate Combat
In this style gain +2 vs sleep/paralysis/stun, ignore difficult terrain and charge through allies, and add 1½ Str to your first unarmed strike each round.
RequiresStr 15, Improved Unarmed Strike, Acrobatics 3 ranks.
Rage Power
Ultimate Combat
Choose a dragon color; while raging, gain +1 Perception and a +1 morale bonus on saves against fear, paralysis, and sleep, +1 more per additional dragon totem rage power.
Rage Power
Ultimate Combat
While raging, gain resistance to the dragon totem's energy type equal to twice her barbarian DR/-, increasing by 2 for each dragon totem rage power she has.
Rage Power
Ultimate Combat
When a barbarian selects this rage power, the Fly (Dex) skill becomes a class skill for her.
Story
Dragonslayer's Handbook
Gain +2 on Reflex saves vs. breath weapons, +1 on attacks, and +1 dodge bonus to AC against a chosen kind of dragon.