Showing 721–744 of 2458 feats.
General
Occult Adventures
Your reservoir of mental energy is greater than normal.
General
Advanced Class Guide
You can prepare more spells than other arcanists can.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Gnome, illusion resistance racial trait.</p>
General
Ultimate Intrigue
Your mind is meticulous and sharp, making it easy for you to thoroughly search an area.
RequiresPerception 3 ranks, inspiration or lore master class feature., Perception 3.
Slayer Talent
Martial Arts Handbook
Once per day, a samsaran slayer can draw upon insights from his previous lifetimes to help identify a foe or recall a key piece of information. As a swift action, the slayer can attempt a Knowledge ch
Optional
Ultimate Magic
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Requires<p>Ability to cast spells.</p>
General
Adventurer's Guide
You are as comfortable dangling from a ship's rigging as you are on stable land.
RequiresAffiliated with the Gray Corsairs
General
Ultimate Wilderness
You are skilled at drawing quality maps, making your cartographic works both more useful and more valuable when sold.
General
Ultimate Combat
When driving a chosen type of vehicle, you exhibit incredible control, maneuvering the vehicle with greater ease and stopping with uncanny precision.
RequiresSkilled Driver with the selected vehicle type.
General
Ultimate Wilderness
You are trained to seek out the unknown places of the wild and can explore more efficiently than your untrained rivals.
Rogue Talent
Advanced Player's Guide
When making jump checks, the rogue is always considered to have a running start.
Gunslinger Deed
Ultimate Combat
At 11th level, whenever the gunslinger rolls a misfire with a gun that has the broken condition, she can spend 1 grit point to keep the gun from exploding, thou...
General
Ultimate Wilderness
You are adept at foraging and salvaging raw materials from even the most seemingly sparse of environments.
General
Ultimate Magic
You can use your knowledge of a creature's weaknesses to deliver a driving and relentless assault against it.
RequiresMonster lore class feature, base attack bonus +11.
Story
Quests & Campaigns
You can provide twice as much food and water for other people when attempting a Survival check to get along in the wild.
Discovery
Advanced Player's Guide
The alchemist's bombs now have a splash radius of 10 feet rather than 5 feet.
General
Ultimate Intrigue
You know how to move silently even while wearing some forms of armor.
RequiresDex 15, Careful Sneak, Stealth 6 ranks., Stealth 6.
Combat
Monster
Horror Adventures
You drink blood from the living at a furious rate, often draining creatures dry in a matter of seconds.
Discovery
Advanced Player's Guide
A number of times per day equal to his Intelligence modifier, the alchemist can cause any potion he drinks that does not have an instantaneous duration to...
General
Occult Adventures
You can share the benefits of your resonant focus powers with nearby allies.
Metamagic
+1 spell level
Core Rulebook
You can make your spells last twice as long.
General
Advanced Class Guide
Your ability to emulate an animal lingers longer.
General
Ultimate Wilderness
You can assume the aspects of an animal for longer stretches of time than most of your rivals and allies.
General
Ultimate Wilderness
You can invoke your aspect's minor form longer than most.