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Revelation Revelation:Flame Advanced Player's Guide

As a standard action, you can assume the form of a Small fire elemental, as elemental body I.

General Advanced Class Guide

You are able to record and recall even the complex and intricate details of spellcasting.

Combat Ultimate Combat

You have learned to let your armor bear the brunt of the worst attacks.

RequiresProficient with armor or shield.

General Advanced Race Guide

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Requires<p class="stat-block-1">Adaptable luck racial trait, halfling.</p>

Hex Advanced Player's Guide

The witch can grant a creature within 30 feet a bit of good luck for 1 round.

Combat Ultimate Intrigue

Your foxlike movements protect you from your opponents' attempts to manipulate you.

RequiresInt 13, Fox Style..

Combat Ultimate Intrigue

Your martial training helps you manipulate foes.

RequiresInt 13..

Combat Ultimate Intrigue

Whenever a foes drops his guard, you can make him suffer with a dirty trick.

RequiresInt 13, Combat Expertise, Fox Insight, Fox Style, Improved Dirty Trick..

Revelation Revelation:Waves Advanced Player's Guide

Whenever a creature fails a saving throw and takes cold damage from one of your spells, it is slowed (as the slow spell) for 1 round.

Revelation Revelation:Nature Advanced Player's Guide

Add all summon nature's ally spells to your spell list.

Combat Teamwork Inner Sea Races

You fight harder when you're trying to score a quick kill in single combat before your ally does.

Mercy Core Rulebook

The target is no longer frightened. The paladin must have the shaken mercy before selecting this mercy.

Bardic Performance Core Rulebook

A bard of 14th level or higher can use his performance to cause fear in his enemies. To be affected, an enemy must be able to hear the bard perform and be within 30 feet. Each enemy within range receives a Will save (DC 10 + 1/2 the bard's

General Ultimate Wilderness

Your wild shape form strikes fear into your opponents.

Discovery Advanced Player's Guide

When the alchemist creates a bomb, he can choose to have it inflict cold damage.

Advanced Rogue Talent Advanced Player's Guide

When a rogue with this talent constructs a mechanical trap, she only pays 75% of the normal cost.

General Ultimate Combat

You channel all of your rage into one massive blow to crush your enemy.

RequiresRage class feature, Vital Strike, base attack bonus +6.

Combat Advanced Player's Guide

Even in the midst of fierce and furious blows, you can find focus in the carnage and your seemingly wild blows strike home.

RequiresStr 13, Power Attack, base attack bonus +1.

Mythic Mythic Adventures

Your attacks create a rhythmic barrage that doesn't sacrifice precision for force.

RequiresFurious Focus.

Metamagic +1 spell level Occult Adventures

Cast while raging; a damaging spell deals extra damage equal to twice the spell's original level.

Combat Blood of Fiends

While raging, you gain a +4 competence bonus on saving throws made against spells and effects with the [good] descriptor.

Combat Advanced Player's Guide

You are adept at using greater numbers against foes.

RequiresInt 13, Combat Expertise.

Combat Adventurer's Guide

You've learned to defend yourself against spell and storm with dazzling flourishes of your weapon.

Revelation Revelation:Wind Advanced Player's Guide

As a standard action, you can assume gaseous form (as the spell).

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