Showing 1777–1800 of 2461 feats.
Mythic
Mythic Adventures
You're supremely skilled at using verbal misdirection and finesse to influence others.
RequiresRhetorical Flourish.
Grit
Ultimate Combat
You can ricochet a firearm shot off the wall and still hit your target.
RequiresGrit class feature or Amateur Gunslinger feat, Blind-Fight.
General
Ultimate Magic
Even when your thrown splash weapons miss, they are especially dangerous.
RequiresDex 13, Throw Anything.
Revelation
Revelation:Metal
Ultimate Magic
Your sacred bond with metal gives you insight into its form and function.
Combat
Core Rulebook
While mounted and charging, you can move, strike at a foe, and then continue moving.
RequiresRide 1 rank, Mounted Combat.
Mythic
Mythic Adventures
You can make multiple attacks as you ride past your enemies.
RequiresRide-By Attack.
General
Ultimate Combat
Your healing spells are more potent when you have a judgment active.
RequiresJudgment class feature.
Metamagic
+1 spell level
Ultimate Magic
Creatures damaged by your spells with the cold descriptor become entangled.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Base attack bonus +1, halfling.</p>
General
Adventurer's Guide
You can use your mask to enhance your occult powers.
RequiresAbility to cast one or more occult rituals (Occult Adventures)
Story
Spymaster's Handbook
Gain 1 skill point or +1 Fame upon selecting this feat and every 2 character levels thereafter.
Combat
Ultimate Wilderness
You're skilled at creeping up on watercraft without being noticed and getting the jump on their occupants.
Combat
Advanced Class Guide
If you have a weapon that is augmented by your Arcane Strike feat, when you damage a creature with an attack made with that weapon, that creature takes a -2 penalty on saving throws against spells and spell-like abilities.
Rage Power
Advanced Player's Guide
While raging, gain a +1 morale bonus on Intimidate checks and to the save DC of her fear effects per alcoholic drink consumed, max +1 per four barbarian levels.
Revelation
Revelation:Stone
Advanced Player's Guide
You are an accomplished rock thrower and have a +1 racial bonus on attack rolls with thrown rocks.
Magus Arcana
Ultimate Combat
When using a rod, calculate the spell DC using your Intelligence modifier instead of the minimum modifier.
Magus Arcana
Ultimate Combat
Add Intelligence modifier on caster level checks to overcome spell resistance when using a spell from a rod or making a spellstrike through it.
Advanced Slayer Talent
Advanced Class Guide
A slayer can select one of the following rogue advanced talents or ninja master tricks in place of a slayer advanced talent.
Rogue Talent
Core Rulebook
While prone, the rogue crawls at half speed and can take a 5-foot step.
Investigator Talent
Advanced Class Guide
You can select one of the following rogue talents in place of an investigator talent: assault leader, black market connections, camouflage, canny observer, c...
Ninja Trick
Ultimate Combat
The ninja can select a rogue talent in place of a ninja trick.
Slayer Talent
Advanced Class Guide
A slayer can select one of the listed rogue talents in place of a slayer talent; can be selected multiple times.
Rage Power
Core Rulebook
Move action (no AoO): gain a +1 dodge bonus to AC against ranged attacks, +1 per 6 levels, for a number of rounds equal to her Constitution modifier.
Rage Power
Core Rulebook
The barbarian can enter a rage even while fatigued and is immune to fatigue during it, but afterward is exhausted for 10 minutes per round raged.