Showing 1801–1824 of 2461 feats.
Combat
Ultimate Wilderness
You use difficult terrain to your advantage when performing combat maneuvers.
General
Adventurer's Guide
You live a hard life in a cold climate, and after enduring the hardships of many brutal winters, you've gained some benefit from the frozen environs.
Advanced Rogue Talent
Ultimate Combat
A rogue with this talent can attempt to spread a rumor though a small town or larger settlement by making a Bluff check.
General
Core Rulebook
You are swift of foot.
Mythic
Mythic Adventures
You run with preternatural speed and endurance.
RequiresRun.
Revelation
Revelation:Metal
Ultimate Magic
Once per day as a standard action, you can perform a melee touch attack that rusts iron, as the rusting grasp spell.
Combat
Teamwork
Inner Sea Races
Your timing and fierceness take the enemy by surprise.
General
Ultimate Intrigue
You can cause magic items to suffer mishaps.
RequiresMagical Aptitude, Disable Device 5 ranks, Use Magic Device 5 ranks., Disable De…
General
Ultimate Intrigue
You have an amazing knack for sabotaging devices.
RequiresDeft Hands, Disable Device 5 ranks., Disable Device 5.
Combat
Ultimate Intrigue
You can quickly sabotage a foe's worn or carried equipment.
RequiresStr 13, Improved Sunder, Power Attack, Disable Device 7 ranks., Disable Device …
Revelation
Revelation:Ancestor
Ultimate Magic
As a move action, you can call upon your ancestors to provide council.
General
Ultimate Magic
The minions of your divine patrons stand ready to answer your call.
RequiresAura class feature, ability to cast summon monster.
General
Horror Adventures
The deaths of living, sentient creatures fuel your spells and heighten their potency.
General
Horror Adventures
Your magical power used to originate in yourself, but now you draw it from others.
Revelation
Revelation:Life
Advanced Player's Guide
Whenever you cast a spell that cures the target of hit point damage, you do not provoke attacks of opportunity for spellcasting.
Combat
Ultimate Combat
You know just where to hit to knock the sense out of your foe.
RequiresSneak attack +1d6.
Combat
Ultimate Combat
You knock the sense out of foes with a well-timed surprise attack.
RequiresSneak attack +3d6, Sap Adept.
Investigator Talent
Advanced Class Guide
When the investigator damages a studied target, that creature cannot make attacks of opportunity for 1 round.
Combat
Performance
Ultimate Combat
With your victory and a roar, you push yourself on with increased savagery.
RequiresDazzling Display.
Combat
Advanced Player's Guide
You deflect attacks that could mean your ally's death.
RequiresShield Proficiency.
Mythic
Mythic Adventures
Shielding a comrade from harm gives you a chance to strike back.
RequiresSaving Shield.
General
Adventurer's Guide
Through the bond of sisterhood, you can inspire your allies to overcome terrible threats.
Metamagic
+1 spell level
Occult Adventures
A creature that fails its save takes -2 on saves against your emotion and fear effects and -1 on all its saves for 24 hours.
Monster
Horror Adventures
Your spell-like ability leaves mental scars.
RequiresSpell-like ability at caster level 4th or higher