Showing 169–192 of 2458 feats.
Gunslinger Deed
Ultimate Combat
At 11th level, when the gunslinger hits a living creature with a firearm attack, she can spend 1 grit point as a free action to have that attack deal extra blee...
Revelation
Revelation:Bones
Advanced Player's Guide
Whenever a creature takes damage from one of your spells or effects that causes negative energy damage (such as inflict light wounds or the death's touch rev...
Story
Quests & Campaigns
You gain a +2 bonus on Charisma-based checks involving good-aligned outsiders and a +1 bonus to the DC of spells used against them.
General
Advanced Class Guide
Your attacks count as having whatever alignment components you share with your deity, for overcoming damage reduction.
RequiresBase attack bonus +11, ability to cast divine spells, alignment must be within …
Hex
Advanced Player's Guide
The witch can curse an animal, plant creature, or plot of land, causing it to wither and die.
Critical
Ultimate Magic
With a critical hit from a spell or spell-like ability, you give the target a minor spellblight.
RequiresCaster level 5th.
General
Ultimate Magic
You control the type of spellblight your critical hits give your opponent.
RequiresBlighted Critical, caster level 9th.
Combat
Core Rulebook
You are skilled at attacking opponents that you cannot clearly perceive.
Mythic
Mythic Adventures
No creature can avoid your preternatural senses.
RequiresBlind-Fight.
Mercy
Core Rulebook
The target is no longer blinded.
Master Trick
Ultimate Combat
Whenever the ninja throws a smoke bomb, all living creatures in the cloud must make a Fortitude save or be blinded by the black smoke for 1d4 rounds.
Combat
Critical
Core Rulebook
Your critical hits blind your opponents.
RequiresCritical Focus, base attack bonus +15.
Investigator Talent
Advanced Class Guide
When the investigator deals damage with studied strike, the opponent must succeed at a Fortitude saving throw (DC [see source formula]) or be permanently bli...
Metamagic
Planar Adventures
A single-target spell also imposes a -2 penalty on attacks and damage (offensive) or grants a +2 morale bonus on skills and saves (beneficial); it gains the good descriptor.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Combat Expertise, Improved Feint, ifrit.</p>
Revelation
Revelation:Waves
Advanced Player's Guide
As a standard action, you can create a blizzard of snow and ice.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Base attack bonus +5, natural weapon racial trait, teng…
General
Advanced Race Guide
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Requires<p class="stat-block-1">Dhampir. </p>
Combat
Monster
Horror Adventures
You become more aggressive and vicious when you taste living flesh and blood.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Blood Drinker, base attack bonus +6, dhampir.</p>
Slayer Talent
Advanced Class Origins
While able to see a studied target, a slayer with this talent knows exactly how many hit points his opponent has remaining.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Blood Drinker, dhampir.</p>
Combat
Horror Adventures
When cut in combat, you spray your blood into the faces of your foes.
RequiresSusceptibility to bleed damage
General
Advanced Race Guide
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Requires<p class="stat-block-1">Half-orc or orc, nonlawful.</p>