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Showing 169–192 of 2458 feats.
Gunslinger Deed Ultimate Combat

At 11th level, when the gunslinger hits a living creature with a firearm attack, she can spend 1 grit point as a free action to have that attack deal extra blee...

Revelation Revelation:Bones Advanced Player's Guide

Whenever a creature takes damage from one of your spells or effects that causes negative energy damage (such as inflict light wounds or the death's touch rev...

Story Quests & Campaigns

You gain a +2 bonus on Charisma-based checks involving good-aligned outsiders and a +1 bonus to the DC of spells used against them.

General Advanced Class Guide

Your attacks count as having whatever alignment components you share with your deity, for overcoming damage reduction.

RequiresBase attack bonus +11, ability to cast divine spells, alignment must be within …

Hex Advanced Player's Guide

The witch can curse an animal, plant creature, or plot of land, causing it to wither and die.

Critical Ultimate Magic

With a critical hit from a spell or spell-like ability, you give the target a minor spellblight.

RequiresCaster level 5th.

General Ultimate Magic

You control the type of spellblight your critical hits give your opponent.

RequiresBlighted Critical, caster level 9th.

Combat Core Rulebook

You are skilled at attacking opponents that you cannot clearly perceive.

Mythic Mythic Adventures

No creature can avoid your preternatural senses.

RequiresBlind-Fight.

Mercy Core Rulebook

The target is no longer blinded.

Master Trick Ultimate Combat

Whenever the ninja throws a smoke bomb, all living creatures in the cloud must make a Fortitude save or be blinded by the black smoke for 1d4 rounds.

Combat Critical Core Rulebook

Your critical hits blind your opponents.

RequiresCritical Focus, base attack bonus +15.

Investigator Talent Advanced Class Guide

When the investigator deals damage with studied strike, the opponent must succeed at a Fortitude saving throw (DC [see source formula]) or be permanently bli...

Metamagic Planar Adventures

A single-target spell also imposes a -2 penalty on attacks and damage (offensive) or grants a +2 morale bonus on skills and saves (beneficial); it gains the good descriptor.

Combat Advanced Race Guide

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Requires<p class="stat-block-1">Combat Expertise, Improved Feint, ifrit.</p>

Revelation Revelation:Waves Advanced Player's Guide

As a standard action, you can create a blizzard of snow and ice.

Combat Advanced Race Guide

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Requires<p class="stat-block-1">Base attack bonus +5, natural weapon racial trait, teng…

General Advanced Race Guide

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Requires<p class="stat-block-1">Dhampir. </p>

Combat Monster Horror Adventures

You become more aggressive and vicious when you taste living flesh and blood.

General Advanced Race Guide

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Requires<p class="stat-block-1">Blood Drinker, base attack bonus +6, dhampir.</p>

Slayer Talent Advanced Class Origins

While able to see a studied target, a slayer with this talent knows exactly how many hit points his opponent has remaining.

General Advanced Race Guide

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Requires<p class="stat-block-1">Blood Drinker, dhampir.</p>

Combat Horror Adventures

When cut in combat, you spray your blood into the faces of your foes.

RequiresSusceptibility to bleed damage

General Advanced Race Guide

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Requires<p class="stat-block-1">Half-orc or orc, nonlawful.</p>

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