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Optional Advanced Player's Guide

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Requires<p>Hero's Fortune.</p>

Revelation Revelation:Ancestor Ultimate Magic

As a move action, you can call upon your ancestors to grant you extra bravery in battle.

Combat Advanced Class Guide

While bloodraging, your Arcane Strike is always active with no swift action, and its damage multiplies when used with Vital Strike.

RequiresArcane Strike, ability to cast arcane spells, bloodrage class feature

Arcanist Exploit Advanced Class Guide

Gain the 1st-level power of a chosen sorcerer bloodline, and spend 1 arcane reservoir point to treat your arcanist level as your sorcerer level for it; if you already have a bloodline, your arcanist levels stack instead.

Combat Advanced Player's Guide

Sacrificing accuracy, you can inflict bloody wounds that are slow to heal.

RequiresStr 13, Power Attack, base attack bonus +6.

Combat Ultimate Combat

You can knock foes out cold with just about any blunt instrument.

Combat Advanced Race Guide

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Requires<p class="stat-block-1">Cautious Fighter, halfling. </p>

General Ultimate Intrigue

You can verbally bully others into believing unlikely or outrageous lies.

RequiresCha 13, Bluff 1 rank, Intimidate 1 rank., Bluff 1, Intimidate 1.

Combat Style Ultimate Combat

Add piercing to your unarmed damage types and +2 to demoralize; while using Boar Style, demoralize as a free action when you tear flesh.

RequiresImproved Unarmed Strike, Boar Style, Intimidate 6 ranks.

Combat Style Ultimate Combat

Demoralize as a move action; while using Boar Style, tearing flesh deals 1d6 bleed that persists even after you leave the style.

RequiresImproved Unarmed Strike, Boar Ferocity, Boar Style, Intimidate 9 ranks.

Combat Style Ultimate Combat

Deal bludgeoning or slashing damage with unarmed strikes; hitting one foe twice in a round tears flesh for 2d6 bleed.

RequiresImproved Unarmed Strike, Intimidate 3 ranks.

Rage Power Advanced Player's Guide

While raging, the barbarian can incite a creature to attack her by making an Intimidate check to demoralize.

Rage Power Ultimate Combat

While raging, a barbarian who pins a smaller foe can wield that foe as a two-handed improvised weapon; damage she deals is also dealt to the grappled creature.

Combat Ultimate Combat

With a sly maneuver, you force a grappled opponent into the path of an incoming attack.

RequiresDex 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +6.

Combat Advanced Player's Guide

Your swift strikes ward off enemies attacking nearby allies.

RequiresCombat Reflexes.

General Ultimate Combat

You can dramatically increase your damage reduction in exchange for its temporary loss.

RequiresDamage reduction.

Revelation Revelation:Nature Advanced Player's Guide

You gain the service of an unusually intelligent, strong, and loyal mount.

Combat Ultimate Combat

When your opponent is unable to adequately defend against them, your precise unarmed strikes break bone and tear tissue.

RequiresDex 13, Improved Grapple, Improved Unarmed Strike, Jawbreaker, Stunning Fist, H…

General Advanced Class Guide

Spend 10 minutes with a spellbook to permanently swap one minor/major magic spell for another arcane spell of the same level in that book.

RequiresMinor magic rogue talent

General Ultimate Wilderness

Your bond with your animal companion or familiar is unusually close.

General Advanced Race Guide

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Requires<p class="stat-block-1">Orc.</p>

Metamagic +1 spell level Advanced Player's Guide

You can direct a failed spell against a different target.

Monster Horror Adventures

You can retarget one of your spell-like abilities when it fails to affect its original target.

RequiresSpell-like ability at caster level 4th or higher

Metamagic Elemental Master's Handbook

After casting a water-descriptor spell you are sheathed in salt water, gaining DR/piercing equal to the spell's level for 1 round, with no slot cost increase.

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