Enemies within 30 ft that hear the skald are shaken while the song lasts (sonic, mind-affecting fear).
Raging Songs
Every Raging Songs tag, grouped by the class or archetype that grants it.
+2 Str/Con, +1 Will (morale), -1 AC for allies; no Cha/Dex/Int skills. Will +1 per 4 levels; Str/Con +2 at 8th/16th.
Spend 1 round: allies within 60 ft may hustle for 1 hour with no fatigue or nonlethal damage from it.
Once per round, allies within 60 ft add 1/2 skald level to a Strength check or Strength-based skill check.
1 round/ally/round: revive a dead ally within 60 ft as raise dead; the ally is staggered.
Allies gain +2 morale Int/Cha and +1 Will, -1 AC; no Strength skills or Con-check efforts. Will +1 per 4 levels.
Once per round, allies within 60 ft add 1/2 skald level to a Wisdom check or Wisdom-based skill check.
1 round, 1 hour: allies within 60 ft gain low-light vision and +2 competence on Perception and Survival.
Allies' weapons within 60 ft gain +1 enhancement (+1 per 5 levels) or special abilities; max bonus drops as weapons are added.
Allies gain +1 competence attack and +1 morale saves; +1 more at 6th, 12th, and 18th.
Allies gain a Stealth bonus of half skald level and can try Stealth without cover or concealment; audible only to them.
As inspired rage, but no Strength bonus to allies and no AC penalty.
As inspired rage, but +2 morale melee attack/damage and +2 vs. paralysis and sleep, -1 AC. Scales at 4th/8th/16th.