Dragon, Chromatic, Red, Juvenile CR 11.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary small
Dragon, Imperial, Forest, Juvenile CR 11.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_3 small
Dragon, Imperial, Sea, Young Adult CR 11.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_3 small
Dragon, Metallic, Silver, Juvenile CR 11.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary small
Dragon, Outer, Vortex, Juvenile CR 11.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_4 small
Umbral Dragon, Juvenile CR 11.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_2 small
Dragon, Chromatic, Blue, Young Adult CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary small
Dragon, Imperial, Sky, Young Adult CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_3 small
Dragon, Imperial, Sovereign, Juvenile CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_3 small
Dragon, Metallic, Bronze, Young Adult CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary small
Dragon, Metallic, Gold, Juvenile CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary small
Dragon, Outer, Lunar, Young Adult CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_4 small
Dragon, Outer, Solar, Young Adult CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_4 small
Dragon, Outer, Time, Juvenile CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_4 small
Dragon, Outer, Void, Young Adult CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_4 small
Dragon, Primal, Cloud, Young Adult CR 12.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_2 small
Dragon, Chromatic, Green, Mature Adult CR 13.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary small
Dragon, Chromatic, Red, Young Adult CR 13.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary small
Dragon, Imperial, Forest, Young Adult CR 13.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_3 small
Dragon, Imperial, Sea, Mature Adult CR 13.00 Dragon System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized. bestiary_3 small