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Aeon, Theletos

CR 7.00 Outsider N Medium
Four bandy limbs, each splitting at the elbow into two three-fingered forearms, emerge from this creature's crystalline body.

The strange theletos is the guardian of the duality between freedom and fate. Slavery is no more of an issue to a theletos than is true freedom, but without one, the other cannot exist. In areas where slavery is rife, a theletos might aid in freeing some slaves, while in regions where slavery has been abolished, this strange being works to subjugate many creatures with its own mind-controlling spell-like abilities—often encouraging them to further undertake acts of slavery themselves. The theletos is also a guardian of fate and prophecy, and while for some creatures it might allow glimpses of futures, others who peer into the future almost seem to cause the aeon physical pain. The theletos cannot explain why one seer might be allowed to divine futures while another should not—it knows only that some prophets should be denied this pursuit.

A theletos is 5 feet tall and weighs 100 pounds.

STR
18
DEX
14
CON
17
INT
11
WIS
19
CHA
12
HP
76 (9d10+27); fast healing 5
AC
20, touch 15, flat-footed 17 (+2 deflection, +2 Dex, +1 dodge, +5 natural)
Speed
30 ft., fly 30 ft. (poor)
Init
+6
Melee
2 slams +13 (1d6+4), 2 tentacles +8 (1d4+2 plus fate drain)
Space
5 ft.
Reach
5 ft.
BAB
+9
CMB
+13
CMD
28 (can't be tripped)
Fort
+9
Ref
+5
Will
+12
SR
18

Wreath of Fate — As a full-round-action every 1d4 rounds, a theletos can release a 60-foot cone of energy from its chest. Any intelligent creature struck by this cone must make a DC 15 Will save or become nearly overwhelmed with the knowledge of various fates that destiny has in store for him—there is no way to make sense of these myriad dooms and boons, and as a result, the victim is staggered. As long as this condition persists, the victim may choose to make two rolls when attempting an attack roll, a saving throw, or a skill check—he must accept the worse of the two rolls, but in so doing the wreath of fate passes from his soul and he is no longer staggered by this ability. Wreath of fate is a curse effect, and as such can be affected by remove curse or break enchantment—the effective caster level of this curse is equal to the theletos's HD (CL 9th in most cases). The save DC is Charisma-based.

extension of all

void form

Fly -2, Intimidate +13, Knowledge (planes) +16, Perception +16, Sense Motive +16, Spellcraft +12, Stealth +14

spell-like abilities:
At will—Augury, At will—Command, At will—Doom, At will—Sanctuary, 3/day—Bestow Curse, 3/day—Enthrall, 3/day—Touch Of Idiocy, 3/day—Dispel Magic, 3/day—Remove Curse, 3/day—Suggestion, 1/day—Charm Monster, 1/day—Geas, Lesser
Details
Type
Outsider
Alignment
N
Size
Medium
Environment
any (Outer Planes)
Organization
solitary, pair, or collective (3-12)
Treasure
none
Senses
darkvision 60 ft.; Perception +16
Languages
envisaging
Source
Bestiary 2
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