Library / Bestiary
Barghest, Greater
CR
7.00
Outsider
LE
Large
HD 9
Combat Stats
HP
85 (9d10+36)
AC
20, touch 11, flat-footed 18 (+2 Dex, +9 natural, -1 size)
Init
+6
Speed
40 ft.
Fort
+9
Ref
+10
Will
+10
BAB
+9
CMB
+16
CMD
28 (32 vs. trip)
- Melee
- bite +14 (1d8+6), 2 claws +14 (1d6+6)
- DR
- 10/magic
Ability Scores
str
23
+6
dex
15
+2
con
19
+4
int
18
+4
wis
18
+4
cha
18
+4
Proficiencies
Weapons: Martial, Simple
Special Qualities
change shape (goblin or wolf, polymorph)
Feats
Special Abilities
Universal Monster Rules
Change Shape
(goblin or wolf, polymorph)
Su
from Universal Monster Rule
A creature with this special quality has the ability to assume the appearance of a specific creature or type of creature (usually a humanoid), but retains most of its own physical qualities. The creature cannot change shape to a form more than one size category smaller or larger than its original form. This ability functions as a polymorph spell, the type of which is listed in the creature's description, but the creature does not adjust its ability scores (although it gains any other abilities of the creature it mimics). Unless otherwise stated, it can remain in an alternate form indefinitely. Some creatures, such as lycanthropes, can transform into unique forms with special modifiers and abilities. These creatures do adjust their ability scores, as noted in their descriptions.
Feats, Traits & Items
Combat Casting
from Feat
You get a +4 bonus on concentration checks made to cast a spell or use a spell-like ability when casting on the defensive or while grappled.
Situational: to cast a spell or use a spell-like ability defensively or while grappled: +4 untyped concentration
Combat Reflexes
from Feat
You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.
Skills
Acrobatics +14, Bluff +16, Climb +15, Diplomacy +16, Intimidate +16, Perception +16, Sense Motive +16, Stealth +10, Survival +16, Swim +15
Spells
spell-like abilities:
At will—Blink,
At will—Invisibility Sphere,
At will—Levitate,
At will—Misdirection,
1/day—Charm Monster,
1/day—Crushing Despair (DC 18),
1/day—Dimension Door,
1/day—Bull's Strength, Mass (DC 20)
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.