Demon, Shadow
Tales of demonic possession are common, used often by the ignorant to explain strange or violent behavior. While the majority of such cases are merely manifestations of madness or derangement, those that are legitimate possessions are often the work of shadow demons.
Unlike many demons, shadow demons are incorporeal. When a particularly envious and evil mortal soul is pulled into the Abyss, it is transformed, split apart, and combined with other souls until what emerges is little more than jealous malevolence without the impediment of a physical body.
- HP
- 59 (7d10+21)
- AC
- 18, touch 18, flat-footed 14 (+4 deflection, +4 Dex)
- Speed
- fly 40 ft. (perfect)
- Init
- +8
- Melee
- 2 claws +11 touch (1d6 plus 1d6 cold), bite +11 touch (1d8 plus 1d6 cold)
- BAB
- +7
- CMB
- +11
- CMD
- 25
- Fort
- +5
- Ref
- +11
- Will
- +7
- DR
- 10/cold iron or good
- SR
- 17
- Defensive Abilities
- incorporeal
- Racial Modifiers
- +8 Perception
Sprint — Once per minute, a shadow demon increase its fly speed to 240 feet for 1 round.
Shadow Blend — During any conditions other than bright light, a shadow demon can disappear into the shadows as a move-equivalent action, effectively becoming invisible. Artificial illumination or light spells of 2nd level or lower do not negate this ability.
Acrobatics +14, Bluff +14, Fly +22, Knowledge (local) +12, Knowledge (planes) +12, Perception +20, Sense Motive +12, Stealth +14
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