Library / Bestiary

Dragon, Outer, Vortex, Adult

CR 14.00 Dragon LN Huge
STR
27
DEX
12
CON
21
INT
20
WIS
19
CHA
20
HP
195 (17d12+85)
AC
30, touch 9, flat-footed 29 (+1 Dex, +21 natural, –2 size)
Speed
60 ft., fly 200 ft. (good)
Init
+5
Melee
bite +23 (2d8+12/19–20), 2 claws +23 (2d6+8), 2 wings +21 (1d8+4), tail slap +21 (2d6+12)
Space
15 ft.
Reach
10 ft. (15 ft. with bite)
BAB
+17
CMB
+27
CMD
38 (42 vs. trip)
Fort
+17
Ref
+13
Will
+14
DR
5/magic
SR
25

breath weapon (50-ft. cone, 12d8 fire, DC 23)

crush

fragmented strike

agile

galactic emissary

no breath

starflight

Great Fortitude from Feat

<p class="stat-block-1"> You get a +2 bonus on all Fortitude saving throws.</p>

Improved Critical from Feat

<p class="stat-block-1"> When using the weapon you selected, your threat range is doubled.</p>

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Lightning Reflexes from Feat

<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>

Power Attack from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (&ndash;50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Bluff +25, Diplomacy +25, Fly +21, Intimidate +25, Knowledge (arcana, geography, planes, religion) +25, Perception +24, Sense Motive +24, Spellcraft +25

spell-like abilities:
At will—Anticipate Peril, At will—Entropic Shield
sorcerer spells known:
3rd (5/day)—Displacement, 3rd (5/day)—Protection From Energy, 2nd (7/day)—Mirror Image, 2nd (7/day)—Resist Energy, 2nd (7/day)—Scorching Ray, 1st (8/day)—Comprehend Languages, 1st (8/day)—Feather Fall, 1st (8/day)—Magic Missile, 1st (8/day)—Obscuring Mist, 1st (8/day)—True Strike, At will—Detect Magic, At will—Light, At will—Message, At will—Read Magic
Details
Type
Dragon
Alignment
LN
Size
Huge
Senses
dragon senses, see in darkness; Perception +24
Languages
Abyssal, Auran, Celestial, Common, Draconic, Infernal
Source
Bestiary 4
Sources Used in This Record
21 House/Core
  • Uses feat: Great Fortitude (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Critical (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Lightning Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Power Attack (Feat)
    House/Core — covered by the site's Section 15.
  • Knows spell: Anticipate Peril (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Entropic Shield (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Displacement (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Protection From Energy (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Mirror Image (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Resist Energy (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Scorching Ray (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Comprehend Languages (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Feather Fall (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Magic Missile (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Obscuring Mist (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: True Strike (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Detect Magic (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Light (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Message (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Read Magic (Spell)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.