Library / Bestiary

Dryad

CR 3.00 Fey CG Medium
This strange, beautiful woman has flesh that seems made of wood and vibrant hair that resembles leaves and blossoms.

Dryads are tree-fey who prefer secluded woodlands far from humanoids in need of lumber. Dryads' main interests are their own survival and that of their beloved forests, and they have been known to magically coerce passersby into aiding them in tasks they cannot complete. They are more likely to be friendly to non-evil druids and rangers, as they recognize a mutual respect for or empathy with nature.

Dryads are benign guardians of trees, and though they can do little in the way of direct violence, they can trap and disable threats to their homes or turn enemies into allies. Some keep one or more charmed humanoids in their territory to fend off or lead away attackers. Incapacitated foes are typically dragged to the edge of the forest by the dryad's allies and left there, but evil or overtly hostile ones are killed once combat is over.

STR
10
DEX
19
CON
13
INT
14
WIS
15
CHA
18
HP
27 (6d6+6)
AC
17, touch 14, flat-footed 13 (+4 Dex, +3 natural)
Speed
30 ft.
Init
+4
Melee
dagger +7 (1d4)
Ranged
masterwork longbow +8 (1d8)
BAB
+3
CMB
+3
CMD
17
Fort
+5
Ref
+9
Will
+7
DR
5/cold iron
Racial Modifiers
+6 Craft (wood)

Tree Meld — A dryad can meld with any tree, similar to how the spell meld into stone functions. She can remain melded with a tree as long as she wishes.

Wild Empathy — This works like the druid's wild empathy class feature, except the dryad has a +6 racial bonus on the check. Dryads with druid levels add this racial modifier to their wild empathy checks.

Woodcraft — A dryad has a +6 racial bonus to Craft checks involving wood, and is always treated as if she had masterwork artisan's woodworking tools when making such checks.

Climb +9, Craft (sculpture) +11, Escape Artist +15, Handle Animal +10, Knowledge (nature) +11, Perception +11, Stealth +15, Survival +8

spell-like abilities:
Constant—Speak With Plants, At will—Entangle, At will—Tree Shape, At will—Wood Shape, 3/day—Charm Person, 3/day—Deep Slumber, 3/day—Tree Stride, 1/day—Suggestion
Details
Type
Fey
Alignment
CG
Size
Medium
Environment
temperate forests
Organization
solitary, pair, or grove (3-8)
Treasure
standard (dagger, masterwork longbow with 20 arrows, other treasure)
Senses
low-light vision; Perception +11
Languages
Common, Elven, Sylvan; speak with plants
Source
Bestiary
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