Library / Bestiary

Protean, Imentesh

CR 10.00 Outsider CN Large
This serpentine creature has the lower body of a snake, a humanoid torso, and a bird-like head and claws.

Missionaries of chaos and heralds of reality's eventual unraveling, imenteshes are the proteans most likely to be encountered outside of Limbo. Despite their sometimes loquacious and courtly manner, imenteshes' entropic agenda is ever at the front of their minds, and this inherent madness is evident in the soft, telepathic susurrus that constantly surrounds them, threatening to warp the minds of the weak-willed.

An imentesh is 15 feet long and weighs 1,200 pounds.

STR
24
DEX
17
CON
18
INT
23
WIS
18
CHA
21
HP
123 (13d10+52); fast healing 5
AC
25, touch 12, flat-footed 22 (+3 Dex, +13 natural, -1 size)
Speed
30 ft., fly 30 ft. (perfect), swim 30 ft.
Init
+7
Melee
bite +19 (2d6+7), 2 claws +19 (1d8+7), tail +17 (1d8+3 plus grab)
Space
10 ft.
Reach
10 ft.
BAB
+13
CMB
+21 (+25 grapple)
CMD
34 (can't be tripped)
Fort
+12
Ref
+7
Will
+14
DR
10/lawful
SR
21
Defensive Abilities
amorphous anatomy, freedom of movement

constrict (1d8+7)

Inflict Warpwave — As a standard action, an imentesh can inflict a warpwave upon any corporeal creature within 100 feet. The target can resist the warpwave's effects with a DC 20 Fortitude save. If the imentesh wishes, it can use this ability as a swift action, but if it does so, it is affected by the warpwave as well unless it resists the effects with its own Fortitude save. See page 213 for a list of possible effects caused by a warpwave. The save DC is Constitution-based.

sneak attack +4d6

change shape (greater polymorph)

Acrobatics +19, Bluff +21, Diplomacy +25, Disable Device +16, Fly +9, Intimidate +25, Knowledge (arcana) +22, Knowledge (planes) +22, Knowledge (any two) +19, Perception +20, Sense Motive +20, Stealth +15, Swim +15

spell-like abilities:
Constant—Detect Law, Constant—Tongues, At will—Dimension Door, At will—Make Whole, At will—Major Creation, At will—Shatter, At will—Shrink Item, 3/day—Chaos Hammer, 3/day—Dispel Magic, 3/day—Slow, 1/day—Break Enchantment, 1/day—Dispel Law, 1/day—Haste, 1/day—Polymorph Any Object
Details
Type
Outsider
Alignment
CN
Size
Large
Environment
any (Limbo)
Organization
solitary, pair, or envoy (3-10)
Treasure
standard
Senses
blindsense 30 ft., darkvision 60 ft.; Perception +20
Languages
Abyssal, Protean; tongues
Source
Bestiary 2
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.