Library / Bestiary

Siren

CR 5.00 Magical Beast CN Medium HD 8
This creature has the body of a hawk and the head of a beautiful woman with long, shining hair.

These bizarre beings have the bodies of hawks, owls, or eagles, but the heads of beautiful human women. Their faces typically reflect the human ethnicity dominant in the area in which they lair, and they almost always bear a vibrant and youthful countenance.

All sirens are female and long-lived. The oldest known sirens haunt their territories for nearly a millennium, although most only live for a few hundred years. Sirens require male humanoids to mate, and several times per decade either capture or rescue bold or comely sailors who enter their territories. Stories abound of sirens dying—either through heartache or suicide—when sailors they attempted to lure overcame their compelling powers and escaped their grasps. Sirens always live near the sea, where their powerful voices can carry over the waves and attract the attention of unwary sailors who trespass near their isles.

A typical siren has a wing span of 8 feet, and weighs 120 pounds.

HP
52 (8d10+8)
AC
18, touch 14, flat-footed 14 (+3 Dex, +1 dodge, +4 natural)
Init
+3
Speed
30 ft., fly 60 ft. (good)
Fort
+7
Ref
+11
Will
+6
BAB
+8
CMB
+8
CMD
22
Melee
2 talons +11 (1d6)
str
10
+0
dex
17
+3
con
12
+1
int
14
+2
wis
19
+4
cha
21
+5

Bardic Performance — A siren may use bardic performance as a 4th-level bard (9 rounds/day), and can use countersong, distraction, fascinate, inspire competence, and inspire courage. Levels in the bard class stack with this ability.

siren's song

sneak attack +2d6

Special Abilities

Bardic Performance from text
A siren may use bardic performance as a 4th-level bard (9 rounds/day), and can use countersong, distraction, fascinate, inspire competence, and inspire courage. Levels in the bard class stack with this ability.
Siren's Song from text
Sneak Attack +2d6 from text

Feats, Traits & Items

Dodge from Feat

You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.

Calculated: +1 Ac
Flyby Attack from Feat

When flying, the creature can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.

Lightning Reflexes from Feat

You get a +2 bonus on all Reflex saving throws.

Calculated: +2 Ref
Weapon Finesse from Feat

With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Fly +7, Knowledge (history) +10, Perception +15, Perform (sing) +13, Stealth +14

spell-like abilities:
3/day—Cause Fear (DC 16), 3/day—Charm Person (DC 16), 3/day—Deep Slumber, 3/day—Shout (DC 19)
Details
Type
Magical Beast
Alignment
CN
Size
Medium
Environment
temperate or warm hills
Organization
solitary or flight (2-7)
Treasure
standard
Senses
darkvision 60 ft., low-light vision; Perception +15
Languages
Auran, Common
Source
Bestiary 2
Source

Bestiary 2

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
7 House/Core 1 Recognized publisher
  • Uses feat: Dodge (Feat) — core content under OGL 1.0a
  • Uses feat: Flyby Attack (Feat) — cites Paizo Inc.
  • Uses feat: Lightning Reflexes (Feat) — core content under OGL 1.0a
  • Uses feat: Weapon Finesse (Feat) — core content under OGL 1.0a
  • Knows spell: Cause Fear (Spell) — core content under OGL 1.0a
  • Knows spell: Charm Person (Spell) — core content under OGL 1.0a
  • Knows spell: Deep Slumber (Spell) — core content under OGL 1.0a
  • Knows spell: Shout (Spell) — core content under OGL 1.0a
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