Library / Bestiary

Undine

CR 1/2 Outsider N Medium
This blue-haired, blue-skinned man moves with a liquid grace. His ears are fin-like, and his hands and feet are webbed.

Undines are humans whose ancestry includes elemental beings of water, such as marids. This connection with the Plane of Water is most noticeably manifested in their coloration, which tends to mimic that of lakes or oceans—all undines have limpid, blue eyes, and their skin and hair can range from pale blue-white to the deep blue or green of the sea.

Undines are defined by class levels—they do not possess racial Hit Dice. Undines have the following racial traits.

STR
11
DEX
14
CON
8
INT
10
WIS
17
CHA
14
HP
8 (1d8)
AC
17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
Speed
30 ft.; 20 ft. in armor, swim 30 ft.
Init
+2
Melee
trident +0 (1d8)
Ranged
sling +2 (1d4)
BAB
+0
CMB
+0
CMD
12
Fort
+1
Ref
+3
Will
+5

Weapons: Martial, Simple

channel positive energy 7/day (DC 12, 1d6)

water affinity

Extra Channel from Feat

<p class="stat-block-1"> You can channel energy two additional times per day.</p>

Diplomacy +6, Knowledge (religion) +4, Swim +4

spell-like abilities:
1/day—Hydraulic Push
domain spell-like abilities:
(CL 1st; concentration +4)

6/day-dazing touch

6/day-icicle (1d6+1 cold damage)

cleric spells prepared:
1st—Bless, 1st—Charm Person, 1st—Divine Favor, At will—Create Water, At will—Guidance, At will—Stabilize
Details
Type
Outsider
Alignment
N
Size
Medium
Environment
any land
Organization
solitary, pair, or gang (3-5)
Treasure
NPC gear (scale mail, trident, other treasure)
Senses
darkvision 60 ft.; Perception +3
Languages
Aquan, Common
Source
Bestiary 2
Source

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
8 House/Core

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