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Unicorn

CR 3.00 Magical Beast CG Large HD 4
This magnificent beast looks like a white horse, but with a goat's beard and a single long ivory horn on its brow.

Unicorns are fierce, intelligent creatures of the forest, noble beasts who keep their own counsel and typically appear only to defend their homes against evil. They universally shun all creatures except for good-aligned fey, good-aligned humanoid women, and the woodlands' native animals, though they may fight alongside other good creatures against common enemies. A typical unicorn is 8 feet long and 5 feet tall at the shoulder, weighing 1,200 pounds.

Unicorns mate for life, and the pairs generally make their homes in specific glades or dells within the vast forests they protect (these regions can cover anywhere from a few dozen square miles to hundreds). They allow good and neutral creatures to pass through, hunt for food, or reside in their woods unharmed, but evil creatures and those who damage the local ecosystem more than necessary through sport hunting or commercial logging are swiftly driven out or killed. On rare occasions, lone unicorns without mates or whose partners have been slain have been known to adopt young women of exceptionally pure virtue as surrogates, allowing the women to ride on their backs and becoming their guardians and protectors for life. This bond generally ends amiably if the woman becomes more committed to someone else—such as a lover or child—giving rise to the myth that unicorns only befriend virgins.

A unicorn's horn is the focus for its powers, and in order to use its spell-like abilities on other creatures the unicorn must touch them with it. Evil creatures greatly value unicorn horns as reagents for healing potions and other dark rites, and a single powdered unicorn horn counts as 1,600 gp when used as a component for crafting healing magic.

HP
34 (4d10+12)
AC
15, touch 12, flat-footed 12 (+3 Dex, +3 natural, -1 size; +2 deflection vs. evil)
Init
+3
Speed
60 ft.
Fort
+7
Ref
+7
Will
+6; +2 resistance vs. evil
BAB
+4
CMB
+9
CMD
22 (26 vs. trip)
Melee
gore +8 (1d8+4), 2 hooves +5 (1d3+2)
Space
10 ft.
Reach
5 ft.
Aura
magic circle against evil
Racial Modifiers
+3 Survival in forests, +4 Stealth
str
18
+4
dex
17
+3
con
16
+3
int
11
+0
wis
21
+5
cha
24
+7

powerful charge (gore, 2d8+8)

Magical Strike — A unicorn's gore attack is treated as a magic good weapon for the purposes of damage reduction.

Wild Empathy — This works like the druid's wild empathy class feature, except the unicorn has a +6 racial bonus on the check. Unicorns with druid levels add this racial modifier to their wild empathy checks.

Universal Monster Rules

Powerful Charge (gore, 2d8+8) Ex from Universal Monster Rule
When a creature with this special attack makes a charge, its attack deals extra damage in addition to the normal benefits and hazards of a charge. The attack and amount of damage from the attack is given in the creature's description.

Special Abilities

Magical Strike from text
A unicorn's gore attack is treated as a magic good weapon for the purposes of damage reduction.
Wild Empathy from text
This works like the druid's wild empathy class feature, except the unicorn has a +6 racial bonus on the check. Unicorns with druid levels add this racial modifier to their wild empathy checks.

Feats, Traits & Items

Multiattack from Feat

The creature's secondary attacks with natural weapons take only a –2 penalty.

Weapon Focus (horn) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus

Acrobatics +8, Perception +10, Stealth +8, Survival +7 (+10 in forests)

spell-like abilities:
At will—Detect Evil, At will—Light, 3/day—Cure Light Wounds (DC 18), 1/day—Cure Moderate Wounds (DC 19), 1/day—Teleport, Greater, 1/day—Neutralize Poison (DC 20)
Details
Type
Magical Beast
Alignment
CG
Size
Large
Environment
temperate forests
Organization
solitary, mated pair, or blessing (3-6)
Treasure
none
Senses
darkvision 60 ft., low-light vision, scent; Perception +10
Aura
magic circle against evil
Languages
Common, Sylvan
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
7 House/Core 1 Recognized publisher
View references and cross-links for Unicorn

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