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Wolf, Dire

CR 3.00 Animal N Large HD 5
This immense black wolf is the size of a horse, its fangs as large and sharp as knives.

An enormous version of a normal wolf, dire wolves represent the wolf in its most primal form. These creatures follow the same basic behaviors of regular wolves, but are much more aggressive. Dire wolves often serve giants as hunting companions and vicious guard animals. Some ferocious humanoids and woodsmen use trained dire wolves as mounts. Darker than normal wolves, dire wolves' coats tend toward blacks and deep mottled grays. An adult dire wolf is typically about 9 feet long and weighs roughly 800 pounds.

HP
37 (5d8+15)
AC
14, touch 11, flat-footed 12 (+2 Dex, +3 natural, -1 size)
Init
+2
Speed
50 ft.
Fort
+7
Ref
+6
Will
+2
BAB
+3
CMB
+8
CMD
20 (24 vs. trip)
Melee
bite +7 (1d8+6 plus trip)
Space
10 ft.
Reach
5 ft.
Racial Modifiers
+4 Survival when tracking by scent
str
19
+4
dex
15
+2
con
17
+3
int
2
-4
wis
12
+1
cha
10
+0

Universal Monster Rules

Trip (bite) Ex from Universal Monster Rule
A creature with the trip special attack can attempt to trip its opponent as a free action without provoking an attack of opportunity if it hits with the specified attack. If the attempt fails, the creature is not tripped in return.

Feats, Traits & Items

Run from Feat

When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Acrobatics skill description), you gain a +4 bonus on your Acrobatics check. While running, you retain your Dexterity bonus to your Armor Class.

Situational: when making a jump after a running start: +4 untyped Acrobatics
Skill Focus (Perception) from Feat

You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Calculated: +3 Skill Bonus
Weapon Focus (bite) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus

Perception +10, Stealth +3, Survival +1 (+5 scent tracking)

Details
Type
Animal
Alignment
N
Size
Large
Environment
cold or temperate forests
Organization
solitary, pair, or pack (3-8)
Treasure
none
Senses
low-light vision, scent; Perception +10
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
3 House/Core
  • Uses feat: Run (Feat) — core content under OGL 1.0a
  • Uses feat: Skill Focus (Feat) — core content under OGL 1.0a
  • Uses feat: Weapon Focus (Feat) — core content under OGL 1.0a
View references and cross-links for Wolf, Dire

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