Abjuration
As magic circle, but affecting a non-alignment subtype or outsider race.
Class Levels:
Cleric 4
Medium 3
Wizard 4
Sorcerer 4
Summoner 4
Warpriest 4
Inquisitor 4
Divination
Automatically detect nearby conscious creatures.
Class Levels:
Medium 4
Wizard 5
Psychic 4
Sorcerer 5
Mesmerist 4
Spiritualist 4
Transmutation
You grow two additional faces set equidistantly around your head, each embodying a different aspect of your personality that you choose (such as kindliness, joy, or wrath).
Class Levels:
Witch 3
Medium 3
Wizard 3
Arcanist 3
Sorcerer 3
Divination
You view several possible futures at once, allowing you to thread a needle around disasters by taking a middle path.
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Occultist 3
Divination
Speak and understand any language.
Class Levels:
Bard 2
Adept 3
Skald 2
Witch 3
Cleric 4
Medium 2
Oracle 4
Shaman 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 2
Warpriest 4
Inquisitor 2
Investigator 3
Spiritualist 3
Enchantment
Compulsion
Subject takes 1d6 penalty to Int, Wis, and Cha.
Class Levels:
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Spiritualist 2
Divination
Lets you see all things as they really are.
Class Levels:
Adept 5
Druid 7
Magus 6
Witch 6
Cleric 5
Medium 4
Oracle 5
Shaman 5
Wizard 6
Psychic 5
Arcanist 6
Sorcerer 6
Summoner 5
Alchemist 6
Mesmerist 6
Warpriest 5
Inquisitor 5
Investigator 6
Spiritualist 6
Divination
When faced with an important situation, you grant yourself a magical edge to ensure your success.
Class Levels:
Bard 1
Magus 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Divination
+20 on your next attack roll.
Class Levels:
Magus 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Transmutation
Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Enchantment
Compulsion
Target takes -4 on initiative and Reflex saves.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Conjuration
Creation
Invisible force obeys your commands.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Mesmerist 1
Spiritualist 1
Necromancy
Haunted
Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia and evoke the same feeling in others for the duration of the spell.
Class Levels:
Bard 2
Witch 2
Medium 1
Shaman 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Occultist 2
Necromancy
Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp.
Class Levels:
Magus 3
Witch 3
Medium 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Antipaladin 3
Spiritualist 3
Illusion
Figment
Throws voice for 1 min./level.
Class Levels:
Bard 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Mesmerist 1
Spiritualist 1
Divination
Scrying
You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see and hear the creature, object, or point and its surroundings (approximately 10 feet in all directions).
Class Levels:
Bard 4
Skald 4
Witch 4
Medium 3
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 4
Occultist 4
Spiritualist 4
Abjuration
While the target of this spell is asleep, she retains some of her normal powers of perception.
Class Levels:
Bard 4
Skald 4
Witch 4
Hunter 3
Medium 3
Ranger 3
Shaman 4
Paladin 3
Psychic 4
Mesmerist 4
Occultist 3
Antipaladin 3
Transmutation
Subject gains 1 temporary hp.
Class Levels:
Druid 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Paladin 1
Psychic 0
Warpriest 0
Inquisitor 0
Spiritualist 0
Transmutation
Disguise target's voice.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Inquisitor 1
Investigator 1
Divination
You choose any language (except for secret languages, such as Druidic).
Class Levels:
Bard 2
Skald 2
Witch 3
Cleric 3
Medium 2
Shaman 4
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 3
Mesmerist 2
Occultist 2
Warpriest 3
Inquisitor 2
Investigator 3
Spiritualist 3
Transmutation
You cause metal to bend and warp, permanently destroying its straightness, form, and strength.
Class Levels:
Druid 4
Cleric 4
Medium 4
Wizard 4
Psychic 4
Sorcerer 4
Occultist 4
Bloodrager 4
Transmutation
Subject treads on water as if solid.
Class Levels:
Witch 3
Cleric 3
Hunter 3
Medium 2
Oracle 3
Ranger 3
Shaman 3
Psychic 3
Warpriest 3
Divination
Upon casting this spell, you are able to gain knowledge from the land itself.
Class Levels:
Druid 1
Witch 1
Cleric 2
Hunter 1
Medium 1
Oracle 2
Ranger 1
Psychic 1
Warpriest 2
Transmutation
Sends a short message 1 mile/level.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Elementalist Wizard 2